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7e09c70f809b455c846ab056740d8bfa3bfc37ba
CypherCore/Source/Game/Spells
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History
hondacrx 7e09c70f80 Core/Spells: Initialize EffectIndex of empty effects to their proper values instead of always being 0
Port From (https://github.com/TrinityCore/TrinityCore/commit/759d2fdd862eb86d022e79adcd3a90374fef58e4)
2021-12-07 17:14:30 -05:00
..
Auras
Core/Spell: SpellAura Redux
2021-11-29 14:38:37 -05:00
Skills
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
Spell.cs
Core/Object: Range check vol. 2
2021-12-07 13:53:35 -05:00
SpellCastTargets.cs
Core/Spells: rework part 5: GameObject casting
2021-08-29 18:27:08 -04:00
SpellEffects.cs
Core/Spells: Use 3D distance for calculating speed from movement time instead of 2D
2021-12-07 14:16:21 -05:00
SpellHistory.cs
Core/Spells: SpellHistory updates
2021-11-23 14:36:54 -05:00
SpellInfo.cs
Core/Spells: Initialize EffectIndex of empty effects to their proper values instead of always being 0
2021-12-07 17:14:30 -05:00
SpellManager.cs
Spell/Script: Throw Torch must hit only one target
2021-12-07 14:22:50 -05:00
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