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CypherCore/Source/Game/Movement
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Hondacrx 51fbf8e33e Core/Movement: Fix WaypointMgr::GetNode infinite recursion (function isn't used anywhere currently)
Port From (https://github.com/TrinityCore/TrinityCore/commit/7e27c42a2fe5e88e33cb8adede9a50b2785a5d65)
2025-08-18 10:15:53 -04:00
..
Generators
Fixed Server starting.
2025-06-09 00:04:23 -04:00
AbstractFollower.cs
Some cleanups. (might break build for scripts as they are a WIP)
2023-10-08 10:35:31 -04:00
MotionMaster.cs
Fixed Server starting.
2025-06-09 00:04:23 -04:00
MoveSpline.cs
Core/Movement: Fixed orientation calculation when using MoveSpline::ComputePosition(int32 time_offset) overload
2025-08-18 09:54:18 -04:00
MoveSplineFlags.cs
Core/Movement: Change default spline flags - Steering replaces SmoothGroundPath
2024-08-18 22:08:08 -04:00
MoveSplineInit.cs
Core/PacketIO: Named a bunch of unknown/unused fields
2024-11-17 13:07:52 -05:00
MoveSplineInitArgs.cs
Core/Movement: Migrate scripts using GetMotionMaster()->MoveSmoothPath to GetMotionMaster()->MovePath and kill it (they now have the same capabilities)
2024-08-19 11:37:07 -04:00
Spline.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
WaypointManager.cs
Core/Movement: Fix WaypointMgr::GetNode infinite recursion (function isn't used anywhere currently)
2025-08-18 10:15:53 -04:00
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