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CypherCore/Source/Game/Maps
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hondacrx c2dc1c337f Core/Maps: Adjusted WorldObject::GetGridActivationRange() to never be less than map visibility distance for active objects to ensure equal ranges for activation/deactivation of grids
Port From (https://github.com/TrinityCore/TrinityCore/commit/48cc6f384d2b3ca8f1b1ddcfad70678730573449)
2019-08-15 12:07:22 -04:00
..
Instances
2019 YAY!
2019-01-01 12:01:55 -05:00
AreaBoundary.cs
2019 YAY!
2019-01-01 12:01:55 -05:00
Cell.cs
2019 YAY!
2019-01-01 12:01:55 -05:00
Grid.cs
2019 YAY!
2019-01-01 12:01:55 -05:00
GridDefines.cs
2019 YAY!
2019-01-01 12:01:55 -05:00
GridMap.cs
2019 YAY!
2019-01-01 12:01:55 -05:00
GridNotifiers.cs
Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)
2019-08-14 11:20:42 -04:00
Map.cs
Core/Maps: Adjusted WorldObject::GetGridActivationRange() to never be less than map visibility distance for active objects to ensure equal ranges for activation/deactivation of grids
2019-08-15 12:07:22 -04:00
MapManager.cs
Core/Maps: Ensure all child terrain maps are created before doing anything on parent map such as loading respawn times and corpses
2019-06-19 15:30:41 -04:00
MapUpdater.cs
2019 YAY!
2019-01-01 12:01:55 -05:00
MMapManager.cs
2019 YAY!
2019-01-01 12:01:55 -05:00
ObjectGridLoader.cs
2019 YAY!
2019-01-01 12:01:55 -05:00
TransportManager.cs
2019 YAY!
2019-01-01 12:01:55 -05:00
ZoneScript.cs
2019 YAY!
2019-01-01 12:01:55 -05:00
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