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99c931652d02f337b63bb474ef380c6bae5df394
CypherCore/Source/Game/Spells
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hondacrx a5b8efd032 Core/Spells: Implement spell queue
Port From (https://github.com/TrinityCore/TrinityCore/commit/27019a62a4294f8dd48d975f85b1907c5adee0e3)
2024-02-03 13:11:01 -05:00
..
Auras
Core/Spells: Named and implemented most of SpellAttr8
2024-02-01 18:59:34 -05:00
Skills
Update license headers for all files.
2023-01-18 17:25:32 -05:00
Spell.cs
Core/Spells: Implement spell queue
2024-02-03 13:11:01 -05:00
SpellCastRequest.cs
Core/Spells: Implement spell queue
2024-02-03 13:11:01 -05:00
SpellCastTargets.cs
Core/Spells: Implement spell queue
2024-02-03 13:11:01 -05:00
SpellEffects.cs
Core/Spells: Prevent duplicating trait configs for Generic type
2024-02-02 14:42:01 -05:00
SpellHistory.cs
Core/Spells: Implement spell queue
2024-02-03 13:11:01 -05:00
SpellInfo.cs
Core/Spells: Store BasePoints as float in SpellEffectInfo
2024-02-02 14:46:09 -05:00
SpellManager.cs
Core/Skills: Fixed updating riding skill value when learning riding spells automatically
2024-01-29 22:25:13 -05:00
TraitManager.cs
Core/Misc: Turn ChrSpecialization into enum
2023-09-13 20:33:47 -04:00
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