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9c015e71fab25462951497f27ae72817960fa967
CypherCore/Source/Game/Movement
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hondacrx 9c015e71fa Core/Movement: Allow overwriting number of steps for spline length calculations
Port From (https://github.com/TrinityCore/TrinityCore/commit/b9353041a6cce58d972b63d5138517274a1bb6d6)
2022-06-12 00:37:30 -04:00
..
Generators
Core/GameObjects: Transport (type 11) improvements
2022-06-03 16:20:41 -04:00
AbstractFollower.cs
More cleanups of custom classes in favor of .NET runtime types.
2021-11-15 18:04:57 -05:00
MotionMaster.cs
Core/Movement: Add new flag MOVEMENTGENERATOR_FLAG_PERSIST_ON_DEATH
2022-05-26 20:23:19 -04:00
MoveSpline.cs
Core/Movement: Corrected Animation Tier handling
2022-05-03 13:29:52 -04:00
MoveSplineFlags.cs
Core/PacketIO: Updated most packet structures to 9.0.1
2020-12-09 14:01:38 -05:00
MoveSplineInit.cs
Core/GameObjects: Transport (type 11) improvements
2022-06-03 16:20:41 -04:00
MoveSplineInitArgs.cs
Remove custom OptionalType and use the default c# nullable type.
2022-03-01 17:27:56 -05:00
Spline.cs
Core/Movement: Allow overwriting number of steps for spline length calculations
2022-06-12 00:37:30 -04:00
WaypointManager.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
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