Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
9e61335fe8a87a18aba879b1800192163ce19539
CypherCore/Source/Game/Chat
T
History
hondacrx 75d3497d38 Core/Chat: Custom channel preservation rewrite. Channel data is now loaded at startup, and written to the DB periodically, instead of both things happening in real time.
Port From (https://github.com/TrinityCore/TrinityCore/commit/8839fa3fe24e72e4506e94389663b82ab2292649)
2022-01-02 13:44:00 -05:00
..
Channels
Core/Chat: Custom channel preservation rewrite. Channel data is now loaded at startup, and written to the DB periodically, instead of both things happening in real time.
2022-01-02 13:44:00 -05:00
Commands
Scripts/Commands: Adjust .list respawns to use enum iteration. Add enum iteration capability to SpawnObjectTypes.
2022-01-01 15:49:43 -05:00
CommandAttribute.cs
Core/Commands: Cleanups
2020-08-24 17:38:22 -04:00
CommandHandler.cs
Core/Spells: rework part 4: iterate over effects first
2021-08-28 22:35:39 -04:00
CommandManager.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
LanguageManager.cs
More cleanups of custom classes in favor of .NET runtime types.
2021-11-15 18:04:57 -05:00
Powered by Gitea Version: 1.26.4 Page: 29ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API