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CypherCore/Source/Game/Entities/Unit
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hondacrx c15577587f Core/Unit: send npcs home after fear runs out
Port From (https://github.com/TrinityCore/TrinityCore/commit/6830d883adcec99e288d594fa1bd7cf9577c5b7d)
2022-04-28 09:38:56 -04:00
..
CharmInfo.cs
More cleanups of custom classes in favor of .NET runtime types.
2021-11-15 18:04:57 -05:00
Comparer.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
Unit.Combat.cs
Core/Unit: Fixed race condition when loot recipient is in different map
2022-03-11 09:47:16 -05:00
Unit.cs
Core/Objects: Cleanup SmoothPhasing code - move to separate files and better integrate it with visibility system
2022-03-09 14:51:55 -05:00
Unit.Fields.cs
Core/Units: add new functionality for units to block or enable combat interactions
2022-03-03 13:26:46 -05:00
Unit.Movement.cs
Core/Unit: send npcs home after fear runs out
2022-04-28 09:38:56 -04:00
Unit.Pets.cs
Core/Pets: Updated pet summoning for latest client version (5 Call Pet spells and stable size 200)
2022-03-10 12:02:05 -05:00
Unit.Spells.cs
Scripts/Spells: Move shaman Lava Burst crit chance calculation to scripts and add Lava Burst Overload
2022-03-04 17:38:54 -05:00
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