Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
aa696fb17671ed41d49497aca17c9bdc2cda8739
CypherCore/Source/Game/Spells
T
History
hondacrx aa696fb176 Core/Creatures: Added possibility to automatically despawn personal summons on quest remove
Port From (https://github.com/TrinityCore/TrinityCore/commit/b3dce0ac08d4f740505037aff2cad7685444db15)
2024-02-05 17:36:50 -05:00
..
Auras
Core/AreaTriggers: Refactor
2024-02-05 11:48:37 -05:00
Skills
Update license headers for all files.
2023-01-18 17:25:32 -05:00
Spell.cs
Core/Spells: Fixed target radius calculation for TARGET_DEST_*_RANDOM
2024-02-03 22:02:40 -05:00
SpellCastRequest.cs
Core/Spells: Implement spell queue
2024-02-03 13:11:01 -05:00
SpellCastTargets.cs
Core/Spells: Implement spell queue
2024-02-03 13:11:01 -05:00
SpellEffects.cs
Core/Creatures: Added possibility to automatically despawn personal summons on quest remove
2024-02-05 17:36:50 -05:00
SpellHistory.cs
Core/Spells: Implement spell queue
2024-02-03 13:11:01 -05:00
SpellInfo.cs
Core/Spells: Fixed target radius calculation for TARGET_DEST_*_RANDOM
2024-02-03 22:02:40 -05:00
SpellManager.cs
Core/Spells: Added option to override orientation for target types using spell_target_position table
2024-02-05 17:27:35 -05:00
TraitManager.cs
Core/Misc: Turn ChrSpecialization into enum
2023-09-13 20:33:47 -04:00
Powered by Gitea Version: 1.26.4 Page: 23ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API