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CypherCore/Source/Game/Spells
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Hondacrx b8c7e7b567 Core/Spells: Prevent sending aura update packets for auras that aren't visible on client
Port From (https://github.com/TrinityCore/TrinityCore/commit/e9470cd817890334a6a6d1609896de87e3cea5d4)
2025-06-08 14:48:11 -04:00
..
Auras
Core/Auras: Use UnitListSearcher instead of WorldObjectListSearcher when searching for area aura targets
2025-06-03 21:23:23 -04:00
Skills
Update license headers for all files.
2023-01-18 17:25:32 -05:00
Spell.cs
Core/Spells: Prevent sending aura update packets for auras that aren't visible on client
2025-06-08 14:48:11 -04:00
SpellCastRequest.cs
Misc cleanups
2024-02-21 00:06:06 -05:00
SpellCastTargets.cs
Core/Spells: Implement spell queue
2024-02-03 13:11:01 -05:00
SpellEffects.cs
Core/Spells: Add summoned DynamicObject to casters ChannelObjects if spell is channelled
2025-06-04 09:27:48 -04:00
SpellHistory.cs
Core/Spells: Fixed SPELL_AURA_IGNORE_SPELL_COOLDOWN - don't start cooldown for affected spells
2025-06-04 09:21:48 -04:00
SpellInfo.cs
Core/Spells: Reimplemented target type 106 as random point from points predefined in database
2025-06-08 14:36:57 -04:00
SpellManager.cs
Core/Spells: Added AttributesEx15 for serverside spells
2025-06-08 14:46:47 -04:00
TraitManager.cs
Core/DataStores: Removed overriding field sign type based on db2 column compression
2024-11-10 17:24:58 -05:00
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