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bd3768c4ef14bc12bdc14a1dc08bcb1ded3e2e2f
CypherCore/Source/Game/AI/CoreAI
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hondacrx bd3768c4ef AI/TotemAI: Tell Shaman Totems to stay put and stop moving.
Port From (https://github.com/TrinityCore/TrinityCore/commit/007eb8c9311320217fdda0bc0e6c05044254edfe)
2021-12-24 20:20:05 -05:00
..
AreaTriggerAI.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
CombatAI.cs
Core/AI: Clean up charm AI handling.
2021-10-31 13:55:26 -04:00
CreatureAI.cs
Combat/Threat: Split ThreatManager::NotifyDisengaged off from ThreatManager::ClearAllThreat. NotifyDisengaged signifies intent to clear the engagement flag, and should only be called from AI.
2021-12-24 20:15:10 -05:00
GameObjectAI.cs
gameobject summoner
2021-12-07 20:42:47 -05:00
GuardAI.cs
Combat/Threat: Split ThreatManager::NotifyDisengaged off from ThreatManager::ClearAllThreat. NotifyDisengaged signifies intent to clear the engagement flag, and should only be called from AI.
2021-12-24 20:15:10 -05:00
PassiveAI.cs
AI/TotemAI: Tell Shaman Totems to stay put and stop moving.
2021-12-24 20:20:05 -05:00
PetAI.cs
AI/TotemAI: Tell Shaman Totems to stay put and stop moving.
2021-12-24 20:20:05 -05:00
TotemAI.cs
AI/TotemAI: Tell Shaman Totems to stay put and stop moving.
2021-12-24 20:20:05 -05:00
UnitAI.cs
Misc fixes
2021-12-07 20:57:02 -05:00
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