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CypherCore/Source/Game/AI/CoreAI
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hondacrx f954046c4c Core/Combat: Properly unset engagement flag on death.
Port From (https://github.com/TrinityCore/TrinityCore/commit/6b1ca0ca128425677043d36a147a019f6d2ac6e6)
2022-01-02 12:32:11 -05:00
..
AreaTriggerAI.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
CombatAI.cs
Core/AI: Clean up charm AI handling.
2021-10-31 13:55:26 -04:00
CreatureAI.cs
Core/Combat: Properly unset engagement flag on death.
2022-01-02 12:32:11 -05:00
GameObjectAI.cs
gameobject summoner
2021-12-07 20:42:47 -05:00
GuardAI.cs
Core/AI: Finally move the "is creature engaged" flag to be a property of the creature AI, where it honestly always belonged.
2022-01-01 17:05:29 -05:00
PassiveAI.cs
Core/AI: Finally move the "is creature engaged" flag to be a property of the creature AI, where it honestly always belonged.
2022-01-01 17:05:29 -05:00
PetAI.cs
Core/AI: PetAI now properly signals engagement state.
2022-01-01 17:56:20 -05:00
TotemAI.cs
Core/AI: Finally move the "is creature engaged" flag to be a property of the creature AI, where it honestly always belonged.
2022-01-01 17:05:29 -05:00
UnitAI.cs
Core/AI: Finally move the "is creature engaged" flag to be a property of the creature AI, where it honestly always belonged.
2022-01-01 17:05:29 -05:00
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