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CypherCore/Source/Game/Spells
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hondacrx 5de61110b3 Core/Unit: Name and implement UNIT_FLAG_NON_ATTACKABLE_2
Port From (https://github.com/TrinityCore/TrinityCore/commit/de326d789ed955de819e0cbf37676716a038ad10)
2021-10-08 10:36:08 -04:00
..
Auras
Core/Unit: Name and implement UNIT_FLAG_NON_ATTACKABLE_2
2021-10-08 10:36:08 -04:00
Skills
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
Spell.cs
Core/Spells: Implemented SpellValueMod duration
2021-10-08 10:30:35 -04:00
SpellCastTargets.cs
Core/Spells: rework part 5: GameObject casting
2021-08-29 18:27:08 -04:00
SpellEffects.cs
Core/Scenes: Defined more flags and implemented FadeToBlackscreenOnCancel
2021-10-05 18:19:26 -04:00
SpellHistory.cs
Core/Spells: Implement priest holy words + modify cooldown for a charge
2021-04-20 13:13:49 -04:00
SpellInfo.cs
Core/Spells: Make some spells negative
2021-09-29 18:31:25 -04:00
SpellManager.cs
Some fixes from the ports.
2021-09-26 16:14:57 -04:00
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