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cf42b5e591b121dfeba28b27513124c9850d6cde
CypherCore/Source/Game/Spells
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History
Hondacrx cf42b5e591 Core/Auras: Implemented OnHeartbeat AuraScript hook and refactored an aurascript to use it as example
Port From (https://github.com/TrinityCore/TrinityCore/commit/55ce5b150f716b6d470af80a9c31adf78e4cc198)
2024-08-19 12:24:24 -04:00
..
Auras
Core/Auras: Implemented OnHeartbeat AuraScript hook and refactored an aurascript to use it as example
2024-08-19 12:24:24 -04:00
Skills
Update license headers for all files.
2023-01-18 17:25:32 -05:00
Spell.cs
Core/SAI: Implement waiting for actions on action list to finish before continuing the action list
2024-08-08 17:28:27 -04:00
SpellCastRequest.cs
Misc cleanups
2024-02-21 00:06:06 -05:00
SpellCastTargets.cs
Core/Spells: Implement spell queue
2024-02-03 13:11:01 -05:00
SpellEffects.cs
Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.
2024-08-04 15:18:22 -04:00
SpellHistory.cs
Misc fixes
2024-03-19 17:21:32 -04:00
SpellInfo.cs
Core/Spells: Fixed SpellInfo::GetSpellXSpellVisualId for nonplayer casters
2024-08-18 17:56:38 -04:00
SpellManager.cs
Core/Spells: "Fixed" Inescapable Torment talent dealing damage to priest when learning (and somtimes killing on login)
2024-08-05 14:35:05 -04:00
TraitManager.cs
Core/Misc: Turn ChrSpecialization into enum
2023-09-13 20:33:47 -04:00
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