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CypherCore/Source/Game/Networking
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hondacrx 6e9451082d Core/Spells: Refactor building SMSG_SPELL_EXECUTE_LOG to not create 192 empty vectors on every spell cast
Port From (https://github.com/TrinityCore/TrinityCore/commit/bc2c76a5b8b4a6e5c1d6e65d367c700e4ef1cbf2)
2021-08-30 15:46:45 -04:00
..
Packets
Core/Spells: Refactor building SMSG_SPELL_EXECUTE_LOG to not create 192 empty vectors on every spell cast
2021-08-30 15:46:45 -04:00
Packet.cs
Refactoring of BNetServer
2020-07-12 00:06:43 -04:00
PacketLog.cs
Some Cleanups
2021-06-07 18:06:16 -04:00
PacketManager.cs
Some Cleanups
2021-06-07 18:06:16 -04:00
RASocket.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
WorldSocket.cs
Some Cleanups
2021-06-07 18:06:16 -04:00
WorldSocketManager.cs
Refactoring of BNetServer
2020-07-12 00:06:43 -04:00
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