Files
CypherCore/Source/Game/Handlers/SkillHandler.cs
T

122 lines
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C#

/*
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Game.DataStorage;
using Game.Entities;
using Game.Networking;
using Game.Networking.Packets;
using System;
namespace Game
{
public partial class WorldSession
{
[WorldPacketHandler(ClientOpcodes.LearnTalents, Processing = PacketProcessing.Inplace)]
void HandleLearnTalents(LearnTalents packet)
{
LearnTalentFailed learnTalentFailed = new();
bool anythingLearned = false;
foreach (uint talentId in packet.Talents)
{
TalentLearnResult result = _player.LearnTalent(talentId, ref learnTalentFailed.SpellID);
if (result != 0)
{
if (learnTalentFailed.Reason == 0)
learnTalentFailed.Reason = (uint)result;
learnTalentFailed.Talents.Add((ushort)talentId);
}
else
anythingLearned = true;
}
if (learnTalentFailed.Reason != 0)
SendPacket(learnTalentFailed);
if (anythingLearned)
GetPlayer().SendTalentsInfoData();
}
[WorldPacketHandler(ClientOpcodes.LearnPvpTalents, Processing = PacketProcessing.Inplace)]
void HandleLearnPvpTalents(LearnPvpTalents packet)
{
LearnPvpTalentFailed learnPvpTalentFailed = new();
bool anythingLearned = false;
foreach (var pvpTalent in packet.Talents)
{
TalentLearnResult result = _player.LearnPvpTalent(pvpTalent.PvPTalentID, pvpTalent.Slot, ref learnPvpTalentFailed.SpellID);
if (result != 0)
{
if (learnPvpTalentFailed.Reason == 0)
learnPvpTalentFailed.Reason = (uint)result;
learnPvpTalentFailed.Talents.Add(pvpTalent);
}
else
anythingLearned = true;
}
if (learnPvpTalentFailed.Reason != 0)
SendPacket(learnPvpTalentFailed);
if (anythingLearned)
_player.SendTalentsInfoData();
}
[WorldPacketHandler(ClientOpcodes.ConfirmRespecWipe)]
void HandleConfirmRespecWipe(ConfirmRespecWipe confirmRespecWipe)
{
Creature unit = GetPlayer().GetNPCIfCanInteractWith(confirmRespecWipe.RespecMaster, NPCFlags.Trainer, NPCFlags2.None);
if (unit == null)
{
Log.outDebug(LogFilter.Network, "WORLD: HandleTalentWipeConfirm - {0} not found or you can't interact with him.", confirmRespecWipe.RespecMaster.ToString());
return;
}
if (confirmRespecWipe.RespecType != SpecResetType.Talents)
{
Log.outDebug(LogFilter.Network, "WORLD: HandleConfirmRespecWipe - reset type {0} is not implemented.", confirmRespecWipe.RespecType);
return;
}
if (!unit.CanResetTalents(_player))
return;
// remove fake death
if (GetPlayer().HasUnitState(UnitState.Died))
GetPlayer().RemoveAurasByType(AuraType.FeignDeath);
if (!GetPlayer().ResetTalents())
return;
GetPlayer().SendTalentsInfoData();
unit.CastSpell(GetPlayer(), 14867, true); //spell: "Untalent Visual Effect"
}
[WorldPacketHandler(ClientOpcodes.UnlearnSkill, Processing = PacketProcessing.Inplace)]
void HandleUnlearnSkill(UnlearnSkill packet)
{
SkillRaceClassInfoRecord rcEntry = Global.DB2Mgr.GetSkillRaceClassInfo(packet.SkillLine, GetPlayer().GetRace(), GetPlayer().GetClass());
if (rcEntry == null || !rcEntry.Flags.HasAnyFlag(SkillRaceClassInfoFlags.Unlearnable))
return;
GetPlayer().SetSkill(packet.SkillLine, 0, 0, 0);
}
}
}