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CypherCore/Source/Game/Spells
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History
hondacrx 8c8b965b7c Core/Spells: Use 3D distance for calculating speed from movement time instead of 2D
Port From (https://github.com/TrinityCore/TrinityCore/commit/768ed2cbdcaadf6a3eefab84ef94ca5029755b5f)
2021-12-07 14:16:21 -05:00
..
Auras
Core/Spell: SpellAura Redux
2021-11-29 14:38:37 -05:00
Skills
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
Spell.cs
Core/Object: Range check vol. 2
2021-12-07 13:53:35 -05:00
SpellCastTargets.cs
Core/Spells: rework part 5: GameObject casting
2021-08-29 18:27:08 -04:00
SpellEffects.cs
Core/Spells: Use 3D distance for calculating speed from movement time instead of 2D
2021-12-07 14:16:21 -05:00
SpellHistory.cs
Core/Spells: SpellHistory updates
2021-11-23 14:36:54 -05:00
SpellInfo.cs
Core/Spell: Fixed some negative spells showing as positive
2021-11-18 20:17:56 -05:00
SpellManager.cs
Spell/Script: Summon Scourged Captive
2021-11-29 14:28:16 -05:00
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