Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
de44d88f7ed98ba2dbd54e7e1aea8adc2796cf64
CypherCore/Source/Game/AI/CoreAI
T
History
hondacrx de44d88f7e Core/AI: added a function to allow 0 damage attacks (sparring) depending on target
Port From (https://github.com/TrinityCore/TrinityCore/commit/bb3f2a11cfa909a0b40450050f33a3893f6bb061)
2020-05-19 13:59:04 -04:00
..
AreaTriggerAI.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
CombatAI.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
CreatureAI.cs
Core/AI: prevent launching a new MoveChase if victim didn't change
2020-05-18 22:47:27 -04:00
GameObjectAI.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
GuardAI.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
PassiveAI.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
PetAI.cs
Core/Movement: MotionMaster & MovementGenerators cleaning
2020-05-07 14:16:30 -04:00
TotemAI.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
UnitAI.cs
Core/AI: added a function to allow 0 damage attacks (sparring) depending on target
2020-05-19 13:59:04 -04:00
Powered by Gitea Version: 1.26.4 Page: 10ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API