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CypherCore/Source/Game/AI/CoreAI
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hondacrx 73b84ca811 Core/PetAI: apply some movement related corrections
Port From (https://github.com/TrinityCore/TrinityCore/commit/14712653dd813789bb47165621416e56eac47c8e)
2021-12-07 20:15:06 -05:00
..
AreaTriggerAI.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
CombatAI.cs
Core/AI: Clean up charm AI handling.
2021-10-31 13:55:26 -04:00
CreatureAI.cs
Core/Vehicles: Fix accessories disappearing on reset
2021-12-07 14:19:43 -05:00
GameObjectAI.cs
Core/Scripts: Rename recent GameObject spell overloads to fix warnings
2021-12-01 23:05:27 -05:00
GuardAI.cs
Scripts/World: update guard scripts
2021-02-18 12:45:47 -05:00
PassiveAI.cs
More cleanups of custom classes in favor of .NET runtime types.
2021-11-15 18:04:57 -05:00
PetAI.cs
Core/PetAI: apply some movement related corrections
2021-12-07 20:15:06 -05:00
TotemAI.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
UnitAI.cs
Core/Spells: Return CheckCast result from CastSpell
2021-12-07 17:31:24 -05:00
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