Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
e2caec12dccdd5e8b02f4524d151b7e99cfc63a7
CypherCore/Source/Game/Spells
T
History
hondacrx 774f211f7a Core/Spells: Implemented NoImmunity spell effect attribute
Port From (https://github.com/TrinityCore/TrinityCore/commit/e883b61094c3a5d2e80d2165e53921631e72e33e)
2024-01-30 10:45:14 -05:00
..
Auras
Core/Spells: Implemented NoImmunity spell effect attribute
2024-01-30 10:45:14 -05:00
Skills
Update license headers for all files.
2023-01-18 17:25:32 -05:00
Spell.cs
Core/Spells: Defined and implemented more spell effect attributes - AlwaysAoeLineOfSight, IsHarmful, PlayersOnly, EnforceLineOfSightToChainTargets
2024-01-30 10:39:11 -05:00
SpellCastTargets.cs
Some cleanups. (might break build for scripts as they are a WIP)
2023-10-08 10:35:31 -04:00
SpellEffects.cs
Core/Spells: Removed unneccessary checks from skill spell effects
2024-01-30 09:37:07 -05:00
SpellHistory.cs
Some cleanups. (might break build for scripts as they are a WIP)
2023-10-08 10:35:31 -04:00
SpellInfo.cs
Core/Spells: Defined and implemented more spell effect attributes - AlwaysAoeLineOfSight, IsHarmful, PlayersOnly, EnforceLineOfSightToChainTargets
2024-01-30 10:39:11 -05:00
SpellManager.cs
Core/Skills: Fixed updating riding skill value when learning riding spells automatically
2024-01-29 22:25:13 -05:00
TraitManager.cs
Core/Misc: Turn ChrSpecialization into enum
2023-09-13 20:33:47 -04:00
Powered by Gitea Version: 1.26.4 Page: 20ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API