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CypherCore/Source/Game/Phasing
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hondacrx 69a413006c Core/Quests: Dont immediately update object visibility at PhaseShift and wait for the AI Hooks to be called in Player::RewardQuest
Port From (https://github.com/TrinityCore/TrinityCore/commit/b5886f6a2d1756357a9240703306e9efc82771d7)
2023-01-30 10:14:03 -05:00
..
PersonalPhaseTracker.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
PhaseShift.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
PhasingHandler.cs
Core/Quests: Dont immediately update object visibility at PhaseShift and wait for the AI Hooks to be called in Player::RewardQuest
2023-01-30 10:14:03 -05:00
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