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e9b21a91be264d32e2ea9fe53075ffdac70055ca
CypherCore/Source/Game/Movement
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History
Hondacrx e9b21a91be Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
2024-08-04 15:18:22 -04:00
..
Generators
Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.
2024-08-04 15:18:22 -04:00
AbstractFollower.cs
Some cleanups. (might break build for scripts as they are a WIP)
2023-10-08 10:35:31 -04:00
MotionMaster.cs
Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.
2024-08-04 15:18:22 -04:00
MoveSpline.cs
Core/Movement: Allow passing tier transition id (db2 id) to land/takeoff movement
2023-04-05 08:13:02 -04:00
MoveSplineFlags.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
MoveSplineInit.cs
Core/Movement: Allow passing tier transition id (db2 id) to land/takeoff movement
2023-04-05 08:13:02 -04:00
MoveSplineInitArgs.cs
Some cleanups. (might break build for scripts as they are a WIP)
2023-10-08 10:35:31 -04:00
Spline.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
WaypointManager.cs
Core/Waypoints: Refactor to split data into path and node related info in db
2024-02-05 17:22:55 -05:00
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