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ef73fb171b3b458382d3eb5462d33456bb346af2
CypherCore/Source/Game/Spells
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hondacrx ef73fb171b Core/Spells: Moved power cost RequiredAuraSpellID condition checking to make sure all overloads of SpellInfo.CalcPowerCost take it into account
Port From (https://github.com/TrinityCore/TrinityCore/commit/ea63cd882c9f1438ab75036420a2bd3c18a3ecb5)
2021-03-04 20:39:05 -05:00
..
Auras
Core/Spells: Refactor Player::ApplySpellMod to take SpellInfo argument instead of just spell id
2021-03-04 14:43:39 -05:00
Skills
Core/Logs: Fix more logs
2021-01-26 16:38:23 -05:00
Spell.cs
Core/Spells: Add Spell.HasPowerTypeCost to check which power types a spell uses
2021-03-04 20:32:07 -05:00
SpellCastTargets.cs
Refactoring of BNetServer
2020-07-12 00:06:43 -04:00
SpellEffects.cs
Core/Spells: Implemented SPELL_EFFECT_PLAY_SCENE_SCRIPT_PACKAGE and SPELL_EFFECT_CREATE_PRIVATE_CONVERSATION
2021-03-04 16:08:51 -05:00
SpellHistory.cs
Core/Spells: Refactor Player::ApplySpellMod to take SpellInfo argument instead of just spell id
2021-03-04 14:43:39 -05:00
SpellInfo.cs
Core/Spells: Moved power cost RequiredAuraSpellID condition checking to make sure all overloads of SpellInfo.CalcPowerCost take it into account
2021-03-04 20:39:05 -05:00
SpellManager.cs
Core/Spells: Implemented spell effect 202 SPELL_EFFECT_APPLY_AREA_AURA_SUMMONS
2021-03-04 14:21:45 -05:00
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