Files
CypherCore/Source/Game/Handlers/BattlenetHandler.cs
T

93 lines
3.7 KiB
C#

/*
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Game.Networking;
using Game.Networking.Packets;
using Google.Protobuf;
using System;
namespace Game
{
public partial class WorldSession
{
[WorldPacketHandler(ClientOpcodes.BattlenetRequest, Status = SessionStatus.Authed)]
void HandleBattlenetRequest(BattlenetRequest request)
{
Global.ServiceMgr.Dispatch(this, request.Method.GetServiceHash(), request.Method.Token, request.Method.GetMethodId(), new CodedInputStream(request.Data));
}
[WorldPacketHandler(ClientOpcodes.ChangeRealmTicket, Status = SessionStatus.Authed)]
void HandleBattlenetChangeRealmTicket(ChangeRealmTicket changeRealmTicket)
{
SetRealmListSecret(changeRealmTicket.Secret);
ChangeRealmTicketResponse realmListTicket = new ChangeRealmTicketResponse();
realmListTicket.Token = changeRealmTicket.Token;
realmListTicket.Allow = true;
realmListTicket.Ticket = new Framework.IO.ByteBuffer();
realmListTicket.Ticket.WriteCString("WorldserverRealmListTicket");
SendPacket(realmListTicket);
}
public void SendBattlenetResponse(uint serviceHash, uint methodId, uint token, IMessage response)
{
Response bnetResponse = new Response();
bnetResponse.BnetStatus = BattlenetRpcErrorCode.Ok;
bnetResponse.Method.Type = MathFunctions.MakePair64(methodId, serviceHash);
bnetResponse.Method.ObjectId = 1;
bnetResponse.Method.Token = token;
if (response.CalculateSize() != 0)
bnetResponse.Data.WriteBytes(response.ToByteArray());
SendPacket(bnetResponse);
}
public void SendBattlenetResponse(uint serviceHash, uint methodId, uint token, BattlenetRpcErrorCode status)
{
Response bnetResponse = new Response();
bnetResponse.BnetStatus = status;
bnetResponse.Method.Type = MathFunctions.MakePair64(methodId, serviceHash);
bnetResponse.Method.ObjectId = 1;
bnetResponse.Method.Token = token;
SendPacket(bnetResponse);
}
public void SendBattlenetRequest(uint serviceHash, uint methodId, IMessage request, Action<CodedInputStream> callback)
{
_battlenetResponseCallbacks[_battlenetRequestToken] = callback;
SendBattlenetRequest(serviceHash, methodId, request);
}
public void SendBattlenetRequest(uint serviceHash, uint methodId, IMessage request)
{
Notification notification = new Notification();
notification.Method.Type = MathFunctions.MakePair64(methodId, serviceHash);
notification.Method.ObjectId = 1;
notification.Method.Token = _battlenetRequestToken++;
if (request.CalculateSize() != 0)
notification.Data.WriteBytes(request.ToByteArray());
SendPacket(notification);
}
}
}