Files
CypherCore/Source/Scripts/Events/WinterVeil.cs
T
2023-01-18 17:25:32 -05:00

137 lines
4.9 KiB
C#

// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using Framework.Constants;
using Game.Entities;
using Game.Scripting;
using Game.Spells;
namespace Scripts.Events.WinterVeil
{
struct SpellIds
{
//Mistletoe
public const uint CreateMistletoe = 26206;
public const uint CreateHolly = 26207;
public const uint CreateSnowflakes = 45036;
//Winter Wondervolt
public const uint Px238WinterWondervoltTransform1 = 26157;
public const uint Px238WinterWondervoltTransform2 = 26272;
public const uint Px238WinterWondervoltTransform3 = 26273;
public const uint Px238WinterWondervoltTransform4 = 26274;
//Reindeertransformation
public const uint FlyingReindeer310 = 44827;
public const uint FlyingReindeer280 = 44825;
public const uint FlyingReindeer60 = 44824;
public const uint Reindeer100 = 25859;
public const uint Reindeer60 = 25858;
}
[Script] // 26218 - Mistletoe
class spell_winter_veil_mistletoe : SpellScript
{
public override bool Validate(SpellInfo spell)
{
return ValidateSpellInfo(SpellIds.CreateMistletoe, SpellIds.CreateHolly, SpellIds.CreateSnowflakes);
}
void HandleScript(uint effIndex)
{
Player target = GetHitPlayer();
if (target)
{
uint spellId = RandomHelper.RAND(SpellIds.CreateHolly, SpellIds.CreateMistletoe, SpellIds.CreateSnowflakes);
GetCaster().CastSpell(target, spellId, true);
}
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
}
}
[Script] // 26275 - PX-238 Winter Wondervolt TRAP
class spell_winter_veil_px_238_winter_wondervolt : SpellScript
{
static uint[] spells =
{
SpellIds.Px238WinterWondervoltTransform1,
SpellIds.Px238WinterWondervoltTransform2,
SpellIds.Px238WinterWondervoltTransform3,
SpellIds.Px238WinterWondervoltTransform4
};
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.Px238WinterWondervoltTransform1, SpellIds.Px238WinterWondervoltTransform2,
SpellIds.Px238WinterWondervoltTransform3, SpellIds.Px238WinterWondervoltTransform4);
}
void HandleScript(uint effIndex)
{
PreventHitDefaultEffect(effIndex);
Unit target = GetHitUnit();
if (target)
{
for (byte i = 0; i < 4; ++i)
if (target.HasAura(spells[i]))
return;
target.CastSpell(target, spells[RandomHelper.URand(0, 3)], true);
}
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
}
}
[Script]
class spell_item_reindeer_transformation : SpellScript
{
public override bool Validate(SpellInfo spell)
{
return ValidateSpellInfo(SpellIds.FlyingReindeer310, SpellIds.FlyingReindeer280, SpellIds.FlyingReindeer60, SpellIds.Reindeer100, SpellIds.Reindeer60);
}
void HandleDummy(uint effIndex)
{
Unit caster = GetCaster();
if (caster.HasAuraType(AuraType.Mounted))
{
float flyspeed = caster.GetSpeedRate(UnitMoveType.Flight);
float speed = caster.GetSpeedRate(UnitMoveType.Run);
caster.RemoveAurasByType(AuraType.Mounted);
//5 different spells used depending on mounted speed and if mount can fly or not
if (flyspeed >= 4.1f)
// Flying Reindeer
caster.CastSpell(caster, SpellIds.FlyingReindeer310, true); //310% flying Reindeer
else if (flyspeed >= 3.8f)
// Flying Reindeer
caster.CastSpell(caster, SpellIds.FlyingReindeer280, true); //280% flying Reindeer
else if (flyspeed >= 1.6f)
// Flying Reindeer
caster.CastSpell(caster, SpellIds.FlyingReindeer60, true); //60% flying Reindeer
else if (speed >= 2.0f)
// Reindeer
caster.CastSpell(caster, SpellIds.Reindeer100, true); //100% ground Reindeer
else
// Reindeer
caster.CastSpell(caster, SpellIds.Reindeer60, true); //60% ground Reindeer
}
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
}
}
}