Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
f9121d6fc9453a3ed0b8650d8f4f5f8315b575ee
CypherCore/Source/Game/Spells
T
History
hondacrx 7e09c70f80 Core/Spells: Initialize EffectIndex of empty effects to their proper values instead of always being 0
Port From (https://github.com/TrinityCore/TrinityCore/commit/759d2fdd862eb86d022e79adcd3a90374fef58e4)
2021-12-07 17:14:30 -05:00
..
Auras
Core/Spell: SpellAura Redux
2021-11-29 14:38:37 -05:00
Skills
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
Spell.cs
Core/Object: Range check vol. 2
2021-12-07 13:53:35 -05:00
SpellCastTargets.cs
Core/Spells: rework part 5: GameObject casting
2021-08-29 18:27:08 -04:00
SpellEffects.cs
Core/Spells: Use 3D distance for calculating speed from movement time instead of 2D
2021-12-07 14:16:21 -05:00
SpellHistory.cs
Core/Spells: SpellHistory updates
2021-11-23 14:36:54 -05:00
SpellInfo.cs
Core/Spells: Initialize EffectIndex of empty effects to their proper values instead of always being 0
2021-12-07 17:14:30 -05:00
SpellManager.cs
Spell/Script: Throw Torch must hit only one target
2021-12-07 14:22:50 -05:00
Powered by Gitea Version: 1.26.4 Page: 28ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API