web-next: /restore-character y /restore-items con todas las condiciones
- /restore-character: recupera personajes borrados por BD (como .character deleted restore). Condiciones: nivel>60, borrado <30 días, DK no si ya hay DK activo, nombre libre, cooldown 12h/personaje. Gratis. Tabla home_restorehistory. - /restore-items: recupera ítems borrados vía SOAP del core (.item restore list / .item restore); el core aplica calidad/equipable/BoP/<7días. Cada ítem 100 PD (reembolso si SOAP falla), consulta con cooldown 8h/personaje + Turnstile. Tabla home_itemsearchhistory. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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import type { RowDataPacket, ResultSetHeader } from 'mysql2'
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import { db, DB } from './db'
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import { getClassCss } from './character-info'
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/**
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* Recuperar personaje (/restore-character): restaura un personaje borrado.
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* En AzerothCore un personaje borrado queda en `characters` con account=0,
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* deleteInfos_Account/deleteInfos_Name = dueño/nombre originales y deleteDate
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* (unix, segundos). Condiciones: nivel > 60, borrado hace < 30 días, y para
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* Caballeros de la Muerte, la cuenta no puede tener ya un DK activo. 12 h/personaje.
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*/
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const MAX_AGE_S = 30 * 24 * 60 * 60
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const COOLDOWN_MS = 12 * 60 * 60 * 1000
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export interface DeletedCharacter {
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guid: number
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name: string
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level: number
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classCss: string
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}
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/** Personajes borrados de la cuenta que cumplen las condiciones (nivel>60, <30 días). */
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export async function getRestorableCharacters(accountId: number): Promise<DeletedCharacter[]> {
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if (!accountId) return []
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try {
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const nowS = Math.floor(Date.now() / 1000)
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const [rows] = await db(DB.characters).query<RowDataPacket[]>(
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'SELECT guid, deleteInfos_Name AS name, level, class FROM characters ' +
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'WHERE deleteInfos_Account = ? AND deleteDate IS NOT NULL AND deleteDate <> 0 ' +
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'AND level > 60 AND deleteDate > ? ORDER BY deleteDate DESC',
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[accountId, nowS - MAX_AGE_S],
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)
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return rows.map((r) => ({ guid: Number(r.guid), name: r.name, level: r.level, classCss: getClassCss(r.class) }))
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} catch {
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return []
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}
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}
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export interface Result {
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success: boolean
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error?: string
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name?: string
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}
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export async function restoreCharacter(accountId: number, guid: number): Promise<Result> {
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if (!accountId || !Number.isInteger(guid) || guid <= 0) return { success: false, error: 'invalidRequest' }
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let name = ''
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let cls = 0
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try {
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const [rows] = await db(DB.characters).query<RowDataPacket[]>(
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'SELECT deleteInfos_Name AS name, deleteInfos_Account, deleteDate, level, class FROM characters WHERE guid = ? LIMIT 1',
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[guid],
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)
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const c = rows[0]
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if (!c || Number(c.deleteInfos_Account) !== accountId) return { success: false, error: 'notFound' }
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if (!c.deleteDate || Number(c.deleteDate) === 0) return { success: false, error: 'notDeleted' }
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if (Number(c.level) <= 60) return { success: false, error: 'levelTooLow' }
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if (Number(c.deleteDate) < Math.floor(Date.now() / 1000) - MAX_AGE_S) return { success: false, error: 'tooOld' }
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name = String(c.name)
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cls = Number(c.class)
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} catch {
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return { success: false, error: 'genericError' }
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}
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// Caballero de la Muerte: no restaurar si ya hay un DK activo en la cuenta.
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if (cls === 6) {
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const [dk] = await db(DB.characters).query<RowDataPacket[]>(
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'SELECT 1 FROM characters WHERE account = ? AND class = 6 AND (deleteDate IS NULL OR deleteDate = 0) LIMIT 1',
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[accountId],
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)
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if (dk[0]) return { success: false, error: 'dkExists' }
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}
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// El nombre original debe estar libre (otro personaje activo podría tenerlo).
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const [taken] = await db(DB.characters).query<RowDataPacket[]>(
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'SELECT 1 FROM characters WHERE name = ? AND (deleteDate IS NULL OR deleteDate = 0) LIMIT 1',
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[name],
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)
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if (taken[0]) return { success: false, error: 'nameTaken' }
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// Cooldown de 12 h por personaje.
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try {
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const [last] = await db(DB.default).query<RowDataPacket[]>(
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'SELECT used_at FROM home_restorehistory WHERE character_guid = ? ORDER BY used_at DESC LIMIT 1',
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[guid],
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)
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if (last[0] && Date.now() - new Date(last[0].used_at).getTime() < COOLDOWN_MS) {
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return { success: false, error: 'cooldown' }
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}
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} catch {
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/* ignore */
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}
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// Restaura (igual que `.character deleted restore` del core).
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try {
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const [res] = await db(DB.characters).query<ResultSetHeader>(
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"UPDATE characters SET account = ?, name = ?, deleteInfos_Account = 0, deleteInfos_Name = '', deleteDate = NULL " +
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'WHERE guid = ? AND deleteInfos_Account = ? AND deleteDate IS NOT NULL AND deleteDate <> 0',
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[accountId, name, guid, accountId],
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)
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if (res.affectedRows !== 1) return { success: false, error: 'genericError' }
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} catch {
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return { success: false, error: 'genericError' }
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}
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await db(DB.default)
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.query('INSERT INTO home_restorehistory (character_guid, used_at) VALUES (?, NOW())', [guid])
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.catch(() => {})
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return { success: true, name }
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}
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@@ -0,0 +1,112 @@
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import type { RowDataPacket } from 'mysql2'
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import { db, DB } from './db'
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import { executeSoapCommand } from './soap'
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import { getGameCharacters } from './characters'
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/**
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* Recuperar ítems (/restore-items): usa el sistema de recuperación de AzerothCore
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* por SOAP. `.item restore list <char>` lista los ítems borrados recuperables (el
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* core aplica las condiciones: calidad Raro+, equipable, se liga al recoger,
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* borrado < 7 días). `.item restore <recoverId> <char>` restaura uno. Cada
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* restauración cuesta **100 PD**. La consulta tiene cooldown de 8 h por personaje.
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*/
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export const RESTORE_ITEM_PD = 100
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const SEARCH_COOLDOWN_MS = 8 * 60 * 60 * 1000
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const SAFE_NAME = /^[A-Za-z]{1,12}$/
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export interface DeletedItem {
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recoverId: number
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itemId: number
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name: string
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count: number
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}
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/** Parsea la salida de `.item restore list` (líneas "Recover id: X | Item: NAME (ID) | Count: N"). */
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export function parseRecoverList(soap: string): DeletedItem[] {
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const items: DeletedItem[] = []
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const re = /Recover id:\s*(\d+)\s*\|\s*Item:\s*(.+?)\s*\((\d+)\)\s*\|\s*Count:\s*(\d+)/g
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let m: RegExpExecArray | null
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while ((m = re.exec(soap)) !== null) {
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items.push({ recoverId: Number(m[1]), name: m[2].trim(), itemId: Number(m[3]), count: Number(m[4]) })
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}
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return items
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}
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async function ownsCharacter(accountId: number, character: string): Promise<boolean> {
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if (!SAFE_NAME.test(character)) return false
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const chars = await getGameCharacters(accountId)
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return chars.some((c) => c.name === character)
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}
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export interface ListResult {
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success: boolean
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error?: string
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minutes?: number
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items?: DeletedItem[]
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}
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/** Lista los ítems borrados recuperables de un personaje (cooldown 8 h). */
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export async function listDeletedItems(accountId: number, character: string): Promise<ListResult> {
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if (!(await ownsCharacter(accountId, character))) return { success: false, error: 'characterNotOwned' }
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// Cooldown de 8 h por personaje.
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try {
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const [last] = await db(DB.default).query<RowDataPacket[]>(
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'SELECT used_at FROM home_itemsearchhistory WHERE character_name = ? ORDER BY used_at DESC LIMIT 1',
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[character],
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)
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if (last[0]) {
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const diff = Date.now() - new Date(last[0].used_at).getTime()
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if (diff < SEARCH_COOLDOWN_MS) {
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return { success: false, error: 'cooldown', minutes: Math.ceil((SEARCH_COOLDOWN_MS - diff) / 60000) }
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}
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}
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} catch {
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/* ignore */
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}
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const soap = await executeSoapCommand(`.item restore list ${character}`)
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if (soap === null) return { success: false, error: 'soapError' }
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await db(DB.default)
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.query('INSERT INTO home_itemsearchhistory (character_name, used_at) VALUES (?, NOW())', [character])
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.catch(() => {})
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return { success: true, items: parseRecoverList(soap) }
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}
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export interface RestoreResult {
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success: boolean
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error?: string
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name?: string
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}
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/** Restaura un ítem borrado (cuesta 100 PD; reembolsa si el SOAP falla). */
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export async function restoreItem(accountId: number, character: string, recoverId: number): Promise<RestoreResult> {
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if (!(await ownsCharacter(accountId, character))) return { success: false, error: 'characterNotOwned' }
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if (!Number.isInteger(recoverId) || recoverId <= 0) return { success: false, error: 'invalidRequest' }
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// Cobra 100 PD de forma atómica.
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let charged = false
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try {
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const [res] = await db(DB.default).query(
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'UPDATE home_api_points SET dp = dp - ? WHERE accountID = ? AND dp >= ?',
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[RESTORE_ITEM_PD, accountId, RESTORE_ITEM_PD],
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)
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// @ts-expect-error affectedRows
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charged = res.affectedRows === 1
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} catch {
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return { success: false, error: 'genericError' }
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}
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if (!charged) return { success: false, error: 'insufficientPoints' }
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const soap = await executeSoapCommand(`.item restore ${recoverId} ${character}`)
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if (soap === null) {
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await db(DB.default)
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.query('UPDATE home_api_points SET dp = dp + ? WHERE accountID = ?', [RESTORE_ITEM_PD, accountId])
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.catch(() => {})
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return { success: false, error: 'soapError' }
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}
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return { success: true }
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}
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