Files
NightSpire/web-next/components/CharacterActionForm.tsx
T
Inna 6ca94c2803 web-next: selector de personaje coloreado + rediseño unstuck + fixes vote/account-info
- CharacterSelect: componente reutilizable que colorea las opciones por clase
  (class="priest big-font"…) y el <select> con la clase seleccionada. Usado en
  unstuck, revive, gold, transfer, trade-points, servicios de pago y recruit.
  getGameCharacters ahora devuelve classCss.
- /unstuck (+revive): diseño del original (info + NOTA, prompt, opciones coloreadas,
  botón "Desbloqueado"/"Revivido" con refresh).
- /vote-points: seed de los 4 sitios con logos y URLs (sql/seed_votesites.sql);
  botón voted-button para sitios en cooldown; etiqueta "Nota:" separada.
- account-info.png (imagen nueva) y CSS de los paneles de cuenta: se añade
  background-blend-mode: saturation y background-size en #account-settings y
  .account-fieldset para que la imagen salga como el original.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-14 10:55:43 +00:00

103 lines
3.3 KiB
TypeScript

'use client'
import { useState } from 'react'
import { useTranslations } from 'next-intl'
import { useRouter } from '@/i18n/navigation'
import { CharacterSelect, type CharOption } from '@/components/CharacterSelect'
const ERROR_KEYS = ['noCharacter', 'notOfflineOrOwned', 'cooldown', 'soapError'] as const
interface Props {
characters: CharOption[]
endpoint: string
actionLabel: string
buttonClass?: string
processingLabel?: string // texto mientras procesa (por defecto t('processing'))
doneLabel?: string // si se pasa, muestra el estado "hecho" (dorado) y refresca a los 5s
promptText?: string // texto encima del selector (por defecto t('choose'))
}
/** Formulario reutilizable para acciones de personaje por SOAP (revive, unstuck...). */
export function CharacterActionForm({
characters,
endpoint,
actionLabel,
buttonClass = '',
processingLabel,
doneLabel,
promptText,
}: Props) {
const t = useTranslations('Services')
const router = useRouter()
const [character, setCharacter] = useState('')
const [busy, setBusy] = useState(false)
const [done, setDone] = useState(false)
const [message, setMessage] = useState<{ ok: boolean; text: string } | null>(null)
async function handleSubmit(e: React.FormEvent) {
e.preventDefault()
if (busy || done || !character) return
setBusy(true)
setMessage(null)
try {
const res = await fetch(endpoint, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
credentials: 'same-origin',
body: JSON.stringify({ character }),
})
const data: { success?: boolean; error?: string } = await res.json()
if (data.success) {
setMessage({ ok: true, text: t('success') })
if (doneLabel) {
// Como el original: tras 5 s se limpia el formulario y se refresca.
setDone(true)
setTimeout(() => {
setDone(false)
setCharacter('')
setMessage(null)
router.refresh()
}, 5000)
}
} else {
const key = (ERROR_KEYS as readonly string[]).includes(data.error ?? '') ? data.error! : 'genericError'
setMessage({ ok: false, text: t(key) })
setTimeout(() => setMessage(null), 5000)
}
} catch {
setMessage({ ok: false, text: t('genericError') })
} finally {
setBusy(false)
}
}
if (characters.length === 0) {
return <p className="second-brown">{t('noCharactersYet')}</p>
}
return (
<div className="centered">
<br />
<br />
<p>{promptText ?? t('choose')}</p>
<br />
<form onSubmit={handleSubmit} acceptCharset="utf-8">
<CharacterSelect characters={characters} value={character} onChange={setCharacter} placeholder={t('selectCharacter')} />
<br />
<button
type="submit"
className={buttonClass}
disabled={busy || done || !character}
style={done ? { color: '#d79602' } : undefined}
>
{done && doneLabel ? doneLabel : busy ? processingLabel ?? t('processing') : actionLabel}
</button>
</form>
<hr />
<div className="alert-message" style={{ display: message ? 'block' : 'none' }}>
{message && <span className={message.ok ? 'ok-form-response' : 'red-form-response'}>{message.text}</span>}
</div>
</div>
)
}