Updated max characters per realm check to 16.

This commit is contained in:
Fabian
2018-03-04 00:04:59 +01:00
parent 0bb2d609c8
commit 00f2a3fa19
+3 -3
View File
@@ -348,10 +348,10 @@ namespace Game
Values[WorldCfg.CharacterCreatingDisabledRacemask] = GetDefaultValue("CharacterCreating.Disabled.RaceMask", 0);
Values[WorldCfg.CharacterCreatingDisabledClassmask] = GetDefaultValue("CharacterCreating.Disabled.ClassMask", 0);
Values[WorldCfg.CharactersPerRealm] = GetDefaultValue("CharactersPerRealm", 12);
if ((int)Values[WorldCfg.CharactersPerRealm] < 1 || (int)Values[WorldCfg.CharactersPerRealm] > 12)
Values[WorldCfg.CharactersPerRealm] = GetDefaultValue("CharactersPerRealm", 16);
if ((int)Values[WorldCfg.CharactersPerRealm] < 1 || (int)Values[WorldCfg.CharactersPerRealm] > 16)
{
Log.outError(LogFilter.ServerLoading, "CharactersPerRealm ({0}) must be in range 1..12. Set to 12.", Values[WorldCfg.CharactersPerRealm]);
Log.outError(LogFilter.ServerLoading, "CharactersPerRealm ({0}) must be in range 1..16. Set to 16.", Values[WorldCfg.CharactersPerRealm]);
Values[WorldCfg.CharactersPerRealm] = 16;
}