Core/Spells: make Four Horsemen debuffs negative

Port From (https://github.com/TrinityCore/TrinityCore/commit/b6dc6fd742f0671cb13e4db0d2e3a8d4bc59b497)
This commit is contained in:
hondacrx
2021-12-07 14:23:39 -05:00
parent 1758cbdecb
commit 05c2532986
+2 -1
View File
@@ -3573,7 +3573,8 @@ namespace Game.Spells
case AuraType.ModAttackerMeleeCritChance:
case AuraType.ModAttackerRangedCritChance:
case AuraType.ModAttackerSpellAndWeaponCritChance:
// have positive and negative spells, check target
case AuraType.Dummy:
// check target for positive and negative spells
if (!_isPositiveTarget(effect))
return false;
break;