Core/Spells: Defined and implemented some new spell attributes
Port From (https://github.com/TrinityCore/TrinityCore/commit/1912999b9e4b1f1b7503e404d359dfeac38c3d29)
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@@ -3386,7 +3386,7 @@ namespace Game.Entities
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break;
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case 70106: // Chilled to the Bone
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spellInfo.AttributesEx3 |= SpellAttr3.NoDoneBonus;
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spellInfo.AttributesEx6 |= SpellAttr6.NoDonePctDamageMods;
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spellInfo.AttributesEx6 |= SpellAttr6.IgnoreCasterDamageModifiers;
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break;
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case 71614: // Ice Lock
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spellInfo.Mechanic = Mechanics.Stun;
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