Fix crash while loading server

This commit is contained in:
hondacrx
2020-08-09 16:53:41 -04:00
parent 301c9a2f62
commit 18528823d9
3 changed files with 3 additions and 7 deletions
@@ -28,14 +28,14 @@ namespace Game.BattleFields
{
public override bool SetupBattlefield()
{
InitStalker(WGNpcs.Stalker, WGConst.WintergraspStalkerPos);
m_TypeId = (uint)BattleFieldTypes.WinterGrasp; // See enum BattlefieldTypes
m_BattleId = BattlefieldIds.WG;
m_ZoneId = WGConst.ZoneId;
m_MapId = WGConst.MapId;
m_Map = Global.MapMgr.CreateBaseMap(m_MapId);
InitStalker(WGNpcs.Stalker, WGConst.WintergraspStalkerPos);
m_MaxPlayer = WorldConfig.GetUIntValue(WorldCfg.WintergraspPlrMax);
m_IsEnabled = WorldConfig.GetBoolValue(WorldCfg.WintergraspEnable);
m_MinPlayer = WorldConfig.GetUIntValue(WorldCfg.WintergraspPlrMin);
@@ -3154,7 +3154,7 @@ namespace Game.Entities
public UpdateField<bool> BankAutoSortDisabled = new UpdateField<bool>(0, 2);
public UpdateField<bool> SortBagsRightToLeft = new UpdateField<bool>(0, 3);
public UpdateField<bool> InsertItemsLeftToRight = new UpdateField<bool>(0, 4);
public UpdateFieldArray<DynamicUpdateField<Research>> Research = new UpdateFieldArray<DynamicUpdateField<Research>>(1, 22, 23);//-1-1
public UpdateFieldArray<DynamicUpdateField<Research>> Research = new UpdateFieldArray<DynamicUpdateField<Research>>(1, 22, 23);
public DynamicUpdateField<ulong> KnownTitles = new DynamicUpdateField<ulong>(0, 5);
public DynamicUpdateField<ushort> ResearchSites = new DynamicUpdateField<ushort>(0, 6);
public DynamicUpdateField<uint> ResearchSiteProgress = new DynamicUpdateField<uint>(0, 7);
@@ -775,7 +775,6 @@ namespace Game.Networking.Packets
public override void Write() { }
}
class PhaseShiftChange : ServerPacket
{
public PhaseShiftChange() : base(ServerOpcodes.PhaseShiftChange) { }
@@ -804,9 +803,6 @@ namespace Game.Networking.Packets
public List<ushort> VisibleMapIDs = new List<ushort>();
}
public class ZoneUnderAttack : ServerPacket
{
public ZoneUnderAttack() : base(ServerOpcodes.ZoneUnderAttack, ConnectionType.Instance) { }