Fix crash while loading server
This commit is contained in:
@@ -28,14 +28,14 @@ namespace Game.BattleFields
|
||||
{
|
||||
public override bool SetupBattlefield()
|
||||
{
|
||||
InitStalker(WGNpcs.Stalker, WGConst.WintergraspStalkerPos);
|
||||
|
||||
m_TypeId = (uint)BattleFieldTypes.WinterGrasp; // See enum BattlefieldTypes
|
||||
m_BattleId = BattlefieldIds.WG;
|
||||
m_ZoneId = WGConst.ZoneId;
|
||||
m_MapId = WGConst.MapId;
|
||||
m_Map = Global.MapMgr.CreateBaseMap(m_MapId);
|
||||
|
||||
InitStalker(WGNpcs.Stalker, WGConst.WintergraspStalkerPos);
|
||||
|
||||
m_MaxPlayer = WorldConfig.GetUIntValue(WorldCfg.WintergraspPlrMax);
|
||||
m_IsEnabled = WorldConfig.GetBoolValue(WorldCfg.WintergraspEnable);
|
||||
m_MinPlayer = WorldConfig.GetUIntValue(WorldCfg.WintergraspPlrMin);
|
||||
|
||||
Reference in New Issue
Block a user