Fix crash while loading server
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@@ -775,7 +775,6 @@ namespace Game.Networking.Packets
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public override void Write() { }
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}
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class PhaseShiftChange : ServerPacket
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{
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public PhaseShiftChange() : base(ServerOpcodes.PhaseShiftChange) { }
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@@ -804,9 +803,6 @@ namespace Game.Networking.Packets
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public List<ushort> VisibleMapIDs = new List<ushort>();
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}
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public class ZoneUnderAttack : ServerPacket
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{
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public ZoneUnderAttack() : base(ServerOpcodes.ZoneUnderAttack, ConnectionType.Instance) { }
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