Core/Scripts: Verify & migrate spell school immunities to DB

Port From (https://github.com/TrinityCore/TrinityCore/commit/8e9e15629fb00c742695325c6ccba2fff8ad4939)
This commit is contained in:
hondacrx
2022-05-25 13:32:29 -04:00
parent 681b62e2d0
commit 1e041a00d8
-2
View File
@@ -49,7 +49,6 @@ namespace Scripts.Pets
DoCastVictim(SpellIds.AngeredEarth);
task.Repeat(TimeSpan.FromSeconds(5), TimeSpan.FromSeconds(20));
});
me.ApplySpellImmune(0, SpellImmunity.School, SpellSchoolMask.Nature, true);
}
public override void UpdateAI(uint diff)
@@ -86,7 +85,6 @@ namespace Scripts.Pets
DoCastVictim(SpellIds.FireBlast);
task.Repeat(TimeSpan.FromSeconds(5), TimeSpan.FromSeconds(20));
});
me.ApplySpellImmune(0, SpellImmunity.School, SpellSchoolMask.Fire, true);
}
public override void UpdateAI(uint diff)