Core/Scripts: Verify & migrate spell school immunities to DB
Port From (https://github.com/TrinityCore/TrinityCore/commit/8e9e15629fb00c742695325c6ccba2fff8ad4939)
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@@ -49,7 +49,6 @@ namespace Scripts.Pets
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DoCastVictim(SpellIds.AngeredEarth);
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task.Repeat(TimeSpan.FromSeconds(5), TimeSpan.FromSeconds(20));
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});
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me.ApplySpellImmune(0, SpellImmunity.School, SpellSchoolMask.Nature, true);
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}
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public override void UpdateAI(uint diff)
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@@ -86,7 +85,6 @@ namespace Scripts.Pets
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DoCastVictim(SpellIds.FireBlast);
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task.Repeat(TimeSpan.FromSeconds(5), TimeSpan.FromSeconds(20));
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});
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me.ApplySpellImmune(0, SpellImmunity.School, SpellSchoolMask.Fire, true);
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}
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public override void UpdateAI(uint diff)
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