Core/Auras: Implemented SPELL_ATTR12_ONLY_PROC_FROM_CLASS_ABILITIES and SPELL_ATTR13_ALLOW_CLASS_ABILITY_PROCS attributes
Port From (https://github.com/TrinityCore/TrinityCore/commit/33954538bc30650f639e258eeb057c1340f4c949)
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@@ -2082,11 +2082,11 @@ namespace Framework.Constants
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Unk28 = 0x10000000, // 28
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Unk29 = 0x20000000, // 29
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Unk30 = 0x40000000, // 30
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Unk31 = 0x80000000 // 31
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OnlyProcFromClassAbilities = 0x80000000 // 31 Only Proc From Class Abilities
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}
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public enum SpellAttr13 : uint
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{
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Unk0 = 0x01, // 0
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AllowClassAbilityProcs = 0x01, // 0 Allow Class Ability Procs
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Unk1 = 0x02, // 1
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PassiveIsUpgrade = 0x04, // 2 Displays "Upgrade" in spell tooltip instead of "Passive"
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Unk3 = 0x08, // 3
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@@ -1747,6 +1747,9 @@ namespace Game.Spells
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if (spell.GetSpellInfo().HasAttribute(SpellAttr4.SuppressWeaponProcs) && GetSpellInfo().HasAttribute(SpellAttr6.AuraIsWeaponProc))
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return 0;
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if (GetSpellInfo().HasAttribute(SpellAttr12.OnlyProcFromClassAbilities) && !spell.GetSpellInfo().HasAttribute(SpellAttr13.AllowClassAbilityProcs))
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return 0;
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}
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// check don't break stealth attr present
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