Core/Auras: Implemented SPELL_ATTR12_ONLY_PROC_FROM_CLASS_ABILITIES and SPELL_ATTR13_ALLOW_CLASS_ABILITY_PROCS attributes

Port From (https://github.com/TrinityCore/TrinityCore/commit/33954538bc30650f639e258eeb057c1340f4c949)
This commit is contained in:
hondacrx
2023-01-11 00:47:11 -05:00
parent 44ebaec45e
commit 1ee88435c5
2 changed files with 5 additions and 2 deletions
@@ -2082,11 +2082,11 @@ namespace Framework.Constants
Unk28 = 0x10000000, // 28
Unk29 = 0x20000000, // 29
Unk30 = 0x40000000, // 30
Unk31 = 0x80000000 // 31
OnlyProcFromClassAbilities = 0x80000000 // 31 Only Proc From Class Abilities
}
public enum SpellAttr13 : uint
{
Unk0 = 0x01, // 0
AllowClassAbilityProcs = 0x01, // 0 Allow Class Ability Procs
Unk1 = 0x02, // 1
PassiveIsUpgrade = 0x04, // 2 Displays "Upgrade" in spell tooltip instead of "Passive"
Unk3 = 0x08, // 3
+3
View File
@@ -1747,6 +1747,9 @@ namespace Game.Spells
if (spell.GetSpellInfo().HasAttribute(SpellAttr4.SuppressWeaponProcs) && GetSpellInfo().HasAttribute(SpellAttr6.AuraIsWeaponProc))
return 0;
if (GetSpellInfo().HasAttribute(SpellAttr12.OnlyProcFromClassAbilities) && !spell.GetSpellInfo().HasAttribute(SpellAttr13.AllowClassAbilityProcs))
return 0;
}
// check don't break stealth attr present