Not needed cast

This commit is contained in:
hondacrx
2017-07-08 23:30:21 -04:00
parent 0a9590ca78
commit 23e9a60d6d
+2 -2
View File
@@ -90,7 +90,7 @@ namespace Game.Entities
group_member = new FormationInfo();
group_member.leaderGUID = result.Read<uint>(0);
uint memberGUID = result.Read<uint>(1);
group_member.groupAI = (byte)result.Read<uint>(4);
group_member.groupAI = result.Read<uint>(4);
group_member.point_1 = result.Read<ushort>(5);
group_member.point_2 = result.Read<ushort>(6);
//If creature is group leader we may skip loading of dist/angle
@@ -136,7 +136,7 @@ namespace Game.Entities
public uint leaderGUID;
public float follow_dist;
public float follow_angle;
public byte groupAI;
public uint groupAI;
public ushort point_1;
public ushort point_2;
}