Core/SAI: Change SmartScript.GetTargets to return an ObjectList
Port From (https://github.com/TrinityCore/TrinityCore/commit/259bde591444980c27a17524c140f078c4159f55)
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@@ -161,7 +161,7 @@ namespace Framework.Constants
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public const int MaxVehicleSeats = 8;
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public const int AttackDisplayDelay = 200;
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public const float MaxPlayerStealthDetectRange = 30.0f; // max distance for detection targets by player
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public const uint MaxEquipmentItems = 3;
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public const int MaxEquipmentItems = 3;
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/// <summary>
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/// Creature Const
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