Some refactoring of code. and some cleanups

This commit is contained in:
hondacrx
2019-09-21 12:11:16 -04:00
parent 7c405230cc
commit 35c06c09fd
214 changed files with 1235 additions and 1341 deletions
+1 -1
View File
@@ -34,7 +34,7 @@ namespace Game.AI
public override bool CanSeeAlways(WorldObject obj)
{
if (!obj.isTypeMask(TypeMask.Unit))
if (!obj.IsTypeMask(TypeMask.Unit))
return false;
var threatList = me.GetThreatManager().getThreatList();