Core/WhoList: Fixed wholist not showing.
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@@ -74,10 +74,10 @@ namespace Game.Networking.Packets
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public override void Write()
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{
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_worldPacket.WriteUInt32(RequestID);
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_worldPacket.WriteBits(Response.Count, 6);
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_worldPacket.FlushBits();
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_worldPacket.WriteUInt32(RequestID);
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Response.ForEach(p => p.Write(_worldPacket));
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}
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