Core/Objects: Implemented vignettes

Port From (https://github.com/TrinityCore/TrinityCore/commit/fccf6fb72b60b08dfbe6d5fb17fba55239944fca)
This commit is contained in:
hondacrx
2024-03-13 21:09:46 -04:00
parent 2c008b2b70
commit 4b9b81c7e2
21 changed files with 573 additions and 10 deletions
+20
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@@ -3032,6 +3032,26 @@ namespace Framework.Constants
IgnoreTransport = 0x20
}
[Flags]
public enum VignetteFlags
{
InfiniteAOI = 0x000001,
ShowOnMap = 0x000002,
PingMinimap = 0x000004,
TestVisibilityRules = 0x000008,
VerticalRangeIsAbsolute = 0x000010,
Unique = 0x000020,
ZoneInfiniteAOI = 0x000040,
PersistsThroughDeath = 0x000080,
DontShowOnMinimap = 0x000200,
HasTooltip = 0x000400,
AdditionalHeightReq = 0x008000, // Must be within 10 yards of vignette Z coord (hardcoded in client)
HideOnContinentMaps = 0x010000,
NoPaddingAboveUiWidgets = 0x020000
}
public enum WorldMapTransformsFlags
{
Dungeon = 0x04
@@ -1566,6 +1566,11 @@ namespace Framework.Database
"ExitAnimKitID, VehicleEnterAnimKitID, VehicleRideAnimKitID, VehicleExitAnimKitID, CameraModeID FROM vehicle_seat" +
" WHERE (`VerifiedBuild` > 0) = ?");
// Vignette.db2
PrepareStatement(HotfixStatements.SEL_VIGNETTE, "SELECT ID, Name, PlayerConditionID, VisibleTrackingQuestID, QuestFeedbackEffectID, Flags, MaxHeight, " +
"MinHeight, VignetteType, RewardQuestID, UiWidgetSetID FROM vignette WHERE (`VerifiedBuild` > 0) = ?");
PrepareStatement(HotfixStatements.SEL_VIGNETTE_LOCALE, "SELECT ID, Name_lang FROM vignette_locale WHERE (`VerifiedBuild` > 0) = ? AND locale = ?");
// WmoAreaTable.db2
PrepareStatement(HotfixStatements.SEL_WMO_AREA_TABLE, "SELECT AreaName, ID, WmoID, NameSetID, WmoGroupID, SoundProviderPref, SoundProviderPrefUnderwater, " +
"AmbienceID, UwAmbience, ZoneMusic, UwZoneMusic, IntroSound, UwIntroSound, AreaTableID, Flags FROM wmo_area_table" +
@@ -2340,6 +2345,9 @@ namespace Framework.Database
SEL_VEHICLE_SEAT,
SEL_VIGNETTE,
SEL_VIGNETTE_LOCALE,
SEL_WMO_AREA_TABLE,
SEL_WMO_AREA_TABLE_LOCALE,
+2
View File
@@ -377,6 +377,7 @@ namespace Game.DataStorage
UnitPowerBarStorage = ReadDB2<UnitPowerBarRecord>("UnitPowerBar.db2", HotfixStatements.SEL_UNIT_POWER_BAR, HotfixStatements.SEL_UNIT_POWER_BAR_LOCALE);
VehicleStorage = ReadDB2<VehicleRecord>("Vehicle.db2", HotfixStatements.SEL_VEHICLE);
VehicleSeatStorage = ReadDB2<VehicleSeatRecord>("VehicleSeat.db2", HotfixStatements.SEL_VEHICLE_SEAT);
VignetteStorage = ReadDB2<VignetteRecord>("Vignette.db2", HotfixStatements.SEL_VIGNETTE, HotfixStatements.SEL_VIGNETTE_LOCALE);
WMOAreaTableStorage = ReadDB2<WMOAreaTableRecord>("WMOAreaTable.db2", HotfixStatements.SEL_WMO_AREA_TABLE, HotfixStatements.SEL_WMO_AREA_TABLE_LOCALE);
WorldEffectStorage = ReadDB2<WorldEffectRecord>("WorldEffect.db2", HotfixStatements.SEL_WORLD_EFFECT);
WorldMapOverlayStorage = ReadDB2<WorldMapOverlayRecord>("WorldMapOverlay.db2", HotfixStatements.SEL_WORLD_MAP_OVERLAY);
@@ -813,6 +814,7 @@ namespace Game.DataStorage
public static DB6Storage<UnitPowerBarRecord> UnitPowerBarStorage;
public static DB6Storage<VehicleRecord> VehicleStorage;
public static DB6Storage<VehicleSeatRecord> VehicleSeatStorage;
public static DB6Storage<VignetteRecord> VignetteStorage;
public static DB6Storage<WMOAreaTableRecord> WMOAreaTableStorage;
public static DB6Storage<WorldEffectRecord> WorldEffectStorage;
public static DB6Storage<WorldMapOverlayRecord> WorldMapOverlayStorage;
@@ -120,4 +120,25 @@ namespace Game.DataStorage
}
public bool IsEjectable() { return HasFlag(VehicleSeatFlagsB.Ejectable); }
}
public sealed class VignetteRecord
{
public uint ID;
public LocalizedString Name;
public uint PlayerConditionID;
public uint VisibleTrackingQuestID;
public uint QuestFeedbackEffectID;
public int Flags;
public float MaxHeight;
public float MinHeight;
public sbyte VignetteType;
public int RewardQuestID;
public int UiWidgetSetID;
public VignetteFlags GetFlags() { return (VignetteFlags)Flags; }
public bool IsInfiniteAOI()
{
return GetFlags().HasFlag(VignetteFlags.InfiniteAOI | VignetteFlags.ZoneInfiniteAOI);
}
}
}
+11
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@@ -1724,6 +1724,13 @@ namespace Game.Entities
if (CreateVehicleKit(vehId, entry, true))
UpdateDisplayPower();
if (!IsPet())
{
uint vignetteId = GetCreatureTemplate().VignetteID;
if (vignetteId != 0)
SetVignette(vignetteId);
}
return true;
}
@@ -2052,6 +2059,10 @@ namespace Game.Entities
RemoveUnitFlag(UnitFlags.InCombat);
SetMeleeDamageSchool((SpellSchools)cInfo.DmgSchool);
uint vignetteId = cInfo.VignetteID;
if (vignetteId != 0)
SetVignette(vignetteId);
}
InitializeMovementAI();
@@ -24,7 +24,7 @@ namespace Game.Entities
public List<uint> GossipMenuIds = new();
public Dictionary<Difficulty, CreatureDifficulty> difficultyStorage = new();
public uint RequiredExpansion;
public uint VignetteID; // @todo Read Vignette.db2
public uint VignetteID;
public uint Faction;
public ulong Npcflag;
public float SpeedWalk;
@@ -72,6 +72,8 @@ namespace Game.Entities
public override void CleanupsBeforeDelete(bool finalCleanup)
{
SetVignette(0);
base.CleanupsBeforeDelete(finalCleanup);
RemoveFromOwner();
@@ -371,6 +373,10 @@ namespace Game.Entities
_animKitId = (ushort)gameObjectAddon.AIAnimKitID;
}
uint vignetteId = GetGoInfo().GetSpawnVignette();
if (vignetteId != 0)
SetVignette(vignetteId);
LastUsedScriptID = GetGoInfo().ScriptId;
m_stringIds[0] = goInfo.StringId;
@@ -2591,6 +2597,25 @@ namespace Game.Entities
break;
}
if (m_vignette != null)
{
Player player = user.ToPlayer();
if (player != null)
{
Quest reward = Global.ObjectMgr.GetQuestTemplate((uint)m_vignette.Data.RewardQuestID);
if (reward != null && !player.GetQuestRewardStatus((uint)m_vignette.Data.RewardQuestID))
player.RewardQuest(reward, LootItemType.Item, 0, this, false);
if (m_vignette.Data.VisibleTrackingQuestID != 0)
player.SetRewardedQuest(m_vignette.Data.VisibleTrackingQuestID);
}
// only unregister it from visibility (need to keep vignette for other gameobject users in case its usable by multiple players
// to flag their quest completion
if (GetGoInfo().ClearObjectVignetteonOpening())
Vignettes.Remove(m_vignette, this);
}
if (spellId == 0)
return;
@@ -3348,6 +3373,10 @@ namespace Game.Entities
if (m_goTypeImpl != null)
m_goTypeImpl.OnRelocated();
// TODO: on heartbeat
if (m_vignette != null)
Vignettes.Update(m_vignette, this);
UpdateObjectVisibility(false);
}
@@ -3423,6 +3452,24 @@ namespace Game.Entities
SendMessageToSet(activateAnimKit, true);
}
public override VignetteData GetVignette() { return m_vignette; }
public void SetVignette(uint vignetteId)
{
if (m_vignette != null)
{
if (m_vignette.Data.ID == vignetteId)
return;
Vignettes.Remove(m_vignette, this);
m_vignette = null;
}
VignetteRecord vignette = CliDB.VignetteStorage.LookupByKey(vignetteId);
if (vignette != null)
m_vignette = Vignettes.Create(vignette, this);
}
public void SetSpellVisualId(uint spellVisualId, ObjectGuid activatorGuid = default)
{
SetUpdateFieldValue(m_values.ModifyValue(m_gameObjectData).ModifyValue(m_gameObjectData.SpellVisualID), spellVisualId);
@@ -3900,6 +3947,8 @@ namespace Game.Entities
ushort _animKitId;
uint _worldEffectID;
VignetteData m_vignette;
Dictionary<ObjectGuid, PerPlayerState> m_perPlayerState;
GameObjectState m_prevGoState; // What state to set whenever resetting
@@ -744,7 +744,25 @@ namespace Game.Entities
GameObjectTypes.AuraGenerator => AuraGenerator.serverOnly,
_ => 0,
};
public uint GetSpawnVignette() => type switch
{
GameObjectTypes.Chest => Chest.SpawnVignette,
GameObjectTypes.Goober => Goober.SpawnVignette,
GameObjectTypes.NewFlag => NewFlag.SpawnVignette,
GameObjectTypes.NewFlagDrop => NewFlagDrop.SpawnVignette,
GameObjectTypes.CapturePoint => CapturePoint.SpawnVignette,
GameObjectTypes.GatheringNode => GatheringNode.SpawnVignette,
_ => 0
};
public bool ClearObjectVignetteonOpening() => type switch
{
GameObjectTypes.GatheringNode => GatheringNode.ClearObjectVignetteonOpening != 0,
_ => false
};
public uint GetSpellFocusType()
{
switch (type)
@@ -776,7 +794,7 @@ namespace Game.Entities
GameObjectTypes.SpellFocus or GameObjectTypes.Multi or GameObjectTypes.SiegeableMulti => false,
_ => true
};
public void InitializeQueryData()
{
QueryData = new QueryGameObjectResponse();
@@ -1553,6 +1553,8 @@ namespace Game.Entities
return null;
}
public virtual VignetteData GetVignette() { return null; }
public TempSummon SummonCreature(uint entry, float x, float y, float z, float o = 0, TempSummonType despawnType = TempSummonType.ManualDespawn, TimeSpan despawnTime = default, ObjectGuid privateObjectOwner = default)
{
if (x == 0.0f && y == 0.0f && z == 0.0f)
+16
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@@ -230,6 +230,22 @@ namespace Game.Entities
UpdateCriteria(CriteriaType.EnterTopLevelArea, newZone);
UpdateCriteria(CriteriaType.LeaveTopLevelArea, oldZone);
VignetteUpdate vignetteUpdate = new();
foreach (var vignette in GetMap().GetInfiniteAOIVignettes())
{
if (!vignette.Data.GetFlags().HasFlag(VignetteFlags.ZoneInfiniteAOI))
continue;
if (vignette.ZoneID == newZone && Vignettes.CanSee(this, vignette))
vignette.FillPacket(vignetteUpdate.Added);
else if (vignette.ZoneID == oldZone)
vignetteUpdate.Removed.Add(vignette.Guid);
}
if (!vignetteUpdate.Added.IDs.Empty() || !vignetteUpdate.Removed.Empty())
SendPacket(vignetteUpdate);
}
}
+51 -7
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@@ -5644,6 +5644,17 @@ namespace Game.Entities
{
UpdateVisibilityForPlayer();
// Send map wide vignettes before UpdateZone, that will send zone wide vignettes
// But first send on new map will wipe all vignettes on client
VignetteUpdate vignetteUpdate = new();
vignetteUpdate.ForceUpdate = true;
foreach (VignetteData vignette in GetMap().GetInfiniteAOIVignettes())
if (!vignette.Data.GetFlags().HasFlag(VignetteFlags.ZoneInfiniteAOI) && Vignettes.CanSee(this, vignette))
vignette.FillPacket(vignetteUpdate.Added);
SendPacket(vignetteUpdate);
// update zone
uint newzone, newarea;
GetZoneAndAreaId(out newzone, out newarea);
@@ -6034,13 +6045,23 @@ namespace Game.Entities
}
#region Sends / Updates
void BeforeVisibilityDestroy(WorldObject obj, Player p)
void BeforeVisibilityDestroy(WorldObject t, Player p)
{
if (!obj.IsTypeId(TypeId.Unit))
return;
var creature = t.ToCreature();
if (creature != null)
if (p.GetPetGUID() == creature.GetGUID() && creature.IsPet())
creature.ToPet().Remove(PetSaveMode.NotInSlot, true);
if (p.GetPetGUID() == obj.GetGUID() && obj.ToCreature().IsPet())
((Pet)obj).Remove(PetSaveMode.NotInSlot, true);
VignetteData vignette = t.GetVignette();
if (vignette != null)
{
if (!vignette.Data.IsInfiniteAOI())
{
VignetteUpdate vignetteUpdate = new();
vignetteUpdate.Removed.Add(vignette.Guid);
p.SendPacket(vignetteUpdate);
}
}
}
public void UpdateVisibilityOf(ICollection<WorldObject> targets)
@@ -6103,8 +6124,7 @@ namespace Game.Entities
{
if (!CanSeeOrDetect(target, false, true))
{
if (target.IsTypeId(TypeId.Unit))
BeforeVisibilityDestroy(target.ToCreature(), this);
BeforeVisibilityDestroy(target, this);
if (!target.IsDestroyedObject())
target.SendOutOfRangeForPlayer(this);
@@ -6158,6 +6178,16 @@ namespace Game.Entities
public void SendInitialVisiblePackets(WorldObject target)
{
var sendVignette = (VignetteData vignette, Player where) =>
{
if (!vignette.Data.IsInfiniteAOI() && Vignettes.CanSee(where, vignette))
{
VignetteUpdate vignetteUpdate = new();
vignette.FillPacket(vignetteUpdate.Added);
where.SendPacket(vignetteUpdate);
}
};
Unit targetUnit = target.ToUnit();
if (targetUnit != null)
{
@@ -6167,6 +6197,20 @@ namespace Game.Entities
if (targetUnit.HasUnitState(UnitState.MeleeAttacking) && targetUnit.GetVictim() != null)
targetUnit.SendMeleeAttackStart(targetUnit.GetVictim());
}
VignetteData vignette = targetUnit.GetVignette();
if (vignette != null)
sendVignette(vignette, this);
}
else
{
GameObject targetGo = target.ToGameObject();
if (targetGo != null)
{
VignetteData vignette = targetGo.GetVignette();
if (vignette != null)
sendVignette(vignette, this);
}
}
}
+14
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@@ -928,6 +928,20 @@ namespace Game.Entities
}
}
VignetteData vignette = victim.GetVignette();
if (vignette != null)
{
foreach (Player tapper in tappers)
{
Quest reward = Global.ObjectMgr.GetQuestTemplate((uint)vignette.Data.RewardQuestID);
if (reward != null)
tapper.RewardQuest(reward, LootItemType.Item, 0, victim, false);
if (vignette.Data.VisibleTrackingQuestID != 0)
tapper.SetRewardedQuest(vignette.Data.VisibleTrackingQuestID);
}
}
new KillRewarder(tappers.ToArray(), victim, false).Reward();
}
+1
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@@ -110,6 +110,7 @@ namespace Game.Entities
public UnitTypeMask UnitTypeMask { get; set; }
UnitState m_state;
protected LiquidTypeRecord _lastLiquid;
VignetteData m_vignette;
protected DeathState m_deathState;
public Vehicle m_vehicle { get; set; }
public Vehicle VehicleKit { get; set; }
@@ -684,6 +684,10 @@ namespace Game.Entities
if (isInWater)
RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags2.Swimming);
// TODO: on heartbeat
if (m_vignette != null)
Vignettes.Update(m_vignette, this);
return (relocated || turn);
}
+23
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@@ -538,6 +538,8 @@ namespace Game.Entities
// This needs to be before RemoveFromWorld to make GetCaster() return a valid for aura removal
InterruptNonMeleeSpells(true);
SetVignette(0);
if (IsInWorld)
RemoveFromWorld();
else
@@ -939,6 +941,24 @@ namespace Game.Entities
return collisionHeight1 == 0.0f ? MapConst.DefaultCollesionHeight : collisionHeight1;
}
public override VignetteData GetVignette() { return m_vignette; }
public void SetVignette(uint vignetteId)
{
if (m_vignette != null)
{
if (m_vignette.Data.ID == vignetteId)
return;
Vignettes.Remove(m_vignette, this);
m_vignette = null;
}
var vignette = CliDB.VignetteStorage.LookupByKey(vignetteId);
if (vignette != null)
m_vignette = Vignettes.Create(vignette, this);
}
public override string GetDebugInfo()
{
string str = $"{base.GetDebugInfo()}\nIsAIEnabled: {IsAIEnabled()} DeathState: {GetDeathState()} UnitMovementFlags: {GetUnitMovementFlags()} UnitMovementFlags2: {GetUnitMovementFlags2()} Class: {GetClass()}\n" +
@@ -1574,6 +1594,9 @@ namespace Game.Entities
SetEmoteState(Emote.OneshotNone);
SetStandState(UnitStandStateType.Stand);
if (m_vignette != null && !m_vignette.Data.GetFlags().HasFlag(VignetteFlags.PersistsThroughDeath))
SetVignette(0);
// players in instance don't have ZoneScript, but they have InstanceScript
ZoneScript zoneScript = GetZoneScript() != null ? GetZoneScript() : GetInstanceScript();
if (zoneScript != null)
+147
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@@ -0,0 +1,147 @@
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using Framework.Constants;
using Game.DataStorage;
using Game.Maps;
using Game.Networking.Packets;
using System.Collections.Generic;
namespace Game.Entities
{
static class Vignettes
{
public static void UpdatePosition(VignetteData vignette, WorldObject owner)
{
vignette.Position = owner.GetPosition();
WmoLocation wmoLocation = owner.GetCurrentWmo();
if (wmoLocation != null)
{
vignette.WMOGroupID = (uint)wmoLocation.GroupId;
vignette.WMODoodadPlacementID = wmoLocation.UniqueId;
}
}
public static void SendVignetteUpdate(VignetteData vignette, WorldObject owner)
{
if (!owner.IsInWorld)
return;
VignetteUpdate vignetteUpdate = new();
vignette.FillPacket(vignetteUpdate.Updated);
vignetteUpdate.Write();
var sender = (Player receiver) =>
{
if (CanSee(receiver, vignette))
receiver.SendPacket(vignetteUpdate);
};
MessageDistDeliverer notifier = new(owner, sender, owner.GetVisibilityRange());
Cell.VisitWorldObjects(owner, notifier, owner.GetVisibilityRange());
}
public static void SendVignetteAdded(VignetteData vignette, WorldObject owner)
{
if (!owner.IsInWorld)
return;
VignetteUpdate vignetteUpdate = new();
vignette.FillPacket(vignetteUpdate.Added);
vignetteUpdate.Write();
var sender = (Player receiver) =>
{
if (CanSee(receiver, vignette))
receiver.SendPacket(vignetteUpdate);
};
MessageDistDeliverer notifier = new(owner, sender, owner.GetVisibilityRange());
Cell.VisitWorldObjects(owner, notifier, owner.GetVisibilityRange());
}
public static VignetteData Create(VignetteRecord vignetteData, WorldObject owner)
{
VignetteData vignette = new();
vignette.Guid = ObjectGuid.Create(HighGuid.Vignette, owner.GetMapId(), vignetteData.ID, owner.GetMap().GenerateLowGuid(HighGuid.Vignette));
vignette.Object = owner.GetGUID();
vignette.Position = owner.GetPosition();
vignette.Data = vignetteData;
vignette.ZoneID = owner.GetZoneId(); // not updateable
UpdatePosition(vignette, owner);
if (vignetteData.IsInfiniteAOI())
owner.GetMap().AddInfiniteAOIVignette(vignette);
else
SendVignetteAdded(vignette, owner);
return vignette;
}
public static void Update(VignetteData vignette, WorldObject owner)
{
UpdatePosition(vignette, owner);
if (vignette.Data.IsInfiniteAOI())
vignette.NeedUpdate = true;
else
SendVignetteUpdate(vignette, owner);
}
public static void Remove(VignetteData vignette, WorldObject owner)
{
if (vignette.Data.IsInfiniteAOI())
owner.GetMap().RemoveInfiniteAOIVignette(vignette);
else
{
VignetteUpdate vignetteUpdate = new();
vignetteUpdate.Removed.Add(vignette.Guid);
owner.SendMessageToSet(vignetteUpdate, true);
}
}
public static bool CanSee(Player player, VignetteData vignette)
{
if (vignette.Data.GetFlags().HasFlag(VignetteFlags.ZoneInfiniteAOI))
if (vignette.ZoneID != player.GetZoneId())
return false;
if (vignette.Data.VisibleTrackingQuestID != 0)
if (player.IsQuestRewarded(vignette.Data.VisibleTrackingQuestID))
return false;
var playerCondition = CliDB.PlayerConditionStorage.LookupByKey(vignette.Data.PlayerConditionID);
if (playerCondition != null && !ConditionManager.IsPlayerMeetingCondition(player, playerCondition))
return false;
return true;
}
}
public class VignetteData
{
public ObjectGuid Guid;
public ObjectGuid Object;
public Position Position;
public VignetteRecord Data;
public uint ZoneID;
public uint WMOGroupID;
public uint WMODoodadPlacementID;
public bool NeedUpdate;
public void FillPacket(VignetteDataSet dataSet)
{
dataSet.IDs.Add(Guid);
VignetteDataPkt data = new();
data.ObjGUID = Object;
data.Position = Position;
data.VignetteID = (int)Data.ID;
data.ZoneID = ZoneID;
data.WMOGroupID = WMOGroupID;
data.WMODoodadPlacementID = WMODoodadPlacementID;
dataSet.Data.Add(data);
}
}
}
+6
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@@ -2901,6 +2901,12 @@ namespace Game
Log.outInfo(LogFilter.Sql, $"Creature (Entry: {cInfo.Entry}) has assigned gossip menu, but npcflag does not include UNIT_NPC_FLAG_GOSSIP.");
else if (cInfo.GossipMenuIds.Empty() && cInfo.Npcflag.HasAnyFlag((uint)NPCFlags.Gossip))
Log.outInfo(LogFilter.Sql, $"Creature (Entry: {cInfo.Entry}) has npcflag UNIT_NPC_FLAG_GOSSIP, but gossip menu is unassigned.");
if (cInfo.VignetteID != 0 && !CliDB.VignetteStorage.HasRecord(cInfo.VignetteID))
{
Log.outInfo(LogFilter.Sql, $"Creature (Entry: {cInfo.Entry}) has non-existing Vignette {cInfo.VignetteID}, set to 0.");
cInfo.VignetteID = 0;
}
}
void CheckCreatureMovement(string table, ulong id, CreatureMovementData creatureMovement)
{
+57
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@@ -32,6 +32,7 @@ namespace Game.Maps
m_VisibilityNotifyPeriod = SharedConst.DefaultVisibilityNotifyPeriod;
i_gridExpiry = expiry;
m_terrain = Global.TerrainMgr.LoadTerrain(id);
_vignetteUpdateTimer = new(5200, 5200);
for (uint x = 0; x < MapConst.MaxGrids; ++x)
{
@@ -398,6 +399,41 @@ namespace Game.Maps
}
}
public void AddInfiniteAOIVignette(VignetteData vignette)
{
_infiniteAOIVignettes.Add(vignette);
VignetteUpdate vignetteUpdate = new();
vignette.FillPacket(vignetteUpdate.Added);
vignetteUpdate.Write();
foreach (var player in GetPlayers())
if (Vignettes.CanSee(player, vignette))
player.SendPacket(vignetteUpdate);
}
public void RemoveInfiniteAOIVignette(VignetteData vignette)
{
if (!_infiniteAOIVignettes.Remove(vignette))
return;
VignetteUpdate vignetteUpdate = new();
vignetteUpdate.Removed.Add(vignette.Guid);
vignetteUpdate.Write();
if (vignette.Data.GetFlags().HasFlag(VignetteFlags.ZoneInfiniteAOI))
{
foreach (var player in GetPlayers())
if (player.GetZoneId() == vignette.ZoneID)
player.SendPacket(vignetteUpdate);
}
else
SendToPlayers(vignetteUpdate);
}
public List<VignetteData> GetInfiniteAOIVignettes() { return _infiniteAOIVignettes; }
void InitializeObject(WorldObject obj)
{
if (!obj.IsTypeId(TypeId.Unit) || !obj.IsTypeId(TypeId.GameObject))
@@ -663,6 +699,24 @@ namespace Game.Maps
transport.Update(diff);
}
if (_vignetteUpdateTimer.Update((int)diff))
{
foreach (VignetteData vignette in _infiniteAOIVignettes)
{
if (vignette.NeedUpdate)
{
VignetteUpdate vignetteUpdate = new();
vignette.FillPacket(vignetteUpdate.Updated);
vignetteUpdate.Write();
foreach (var player in GetPlayers())
if (Vignettes.CanSee(player, vignette))
player.SendPacket(vignetteUpdate);
vignette.NeedUpdate = false;
}
}
}
SendObjectUpdates();
// Process necessary scripts
@@ -4780,6 +4834,9 @@ namespace Game.Maps
MultiPersonalPhaseTracker _multiPersonalPhaseTracker = new();
Dictionary<int, int> _worldStateValues = new();
List<VignetteData> _infiniteAOIVignettes = new();
PeriodicTimer _vignetteUpdateTimer;
#endregion
}
@@ -0,0 +1,69 @@
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using Framework.Constants;
using Game.Entities;
using System.Collections.Generic;
using System.Numerics;
namespace Game.Networking.Packets
{
public class VignetteDataPkt
{
public ObjectGuid ObjGUID;
public Vector3 Position;
public int VignetteID;
public uint ZoneID;
public uint WMOGroupID;
public uint WMODoodadPlacementID;
public void Write(WorldPacket data)
{
data.WriteVector3(Position);
data.WritePackedGuid(ObjGUID);
data.WriteInt32(VignetteID);
data.WriteUInt32(ZoneID);
data.WriteUInt32(WMOGroupID);
data.WriteUInt32(WMODoodadPlacementID);
}
}
public class VignetteDataSet
{
public List<ObjectGuid> IDs = new();
public List<VignetteDataPkt> Data = new();
public void Write(WorldPacket data)
{
data.WriteInt32(IDs.Count);
data.WriteInt32(Data.Count);
foreach (ObjectGuid id in IDs)
data.WritePackedGuid(id);
foreach (VignetteDataPkt vignetteData in Data)
vignetteData.Write(data);
}
}
class VignetteUpdate : ServerPacket
{
public VignetteDataSet Added = new();
public VignetteDataSet Updated = new();
public List<ObjectGuid> Removed = new();
public bool ForceUpdate;
public bool InFogOfWar;
public VignetteUpdate() : base(ServerOpcodes.VignetteUpdate, ConnectionType.Instance) { }
public override void Write()
{
_worldPacket.WriteBit(ForceUpdate);
_worldPacket.WriteBit(InFogOfWar);
_worldPacket.WriteInt32(Removed.Count);
Added.Write(_worldPacket);
Updated.Write(_worldPacket);
foreach (ObjectGuid removed in Removed)
_worldPacket.WritePackedGuid(removed);
}
}
}
+9
View File
@@ -4981,6 +4981,15 @@ namespace Game.Spells
target.ToPlayer().SendOnCancelExpectedVehicleRideAura();
}
[AuraEffectHandler(AuraType.SetVignette)]
void HandleSetVignette(AuraApplication aurApp, AuraEffectHandleModes mode, bool apply)
{
if (!mode.HasAnyFlag(AuraEffectHandleModes.Real))
return;
aurApp.GetTarget().SetVignette((uint)(apply ? GetMiscValue() : 0));
}
[AuraEffectHandler(AuraType.PreventResurrection)]
void HandlePreventResurrection(AuraApplication aurApp, AuraEffectHandleModes mode, bool apply)
{
@@ -0,0 +1,42 @@
--
-- Table structure for table `vignette`
--
DROP TABLE IF EXISTS `vignette`;
CREATE TABLE `vignette` (
`ID` int unsigned NOT NULL DEFAULT '0',
`Name` text,
`PlayerConditionID` int unsigned NOT NULL DEFAULT '0',
`VisibleTrackingQuestID` int unsigned NOT NULL DEFAULT '0',
`QuestFeedbackEffectID` int unsigned NOT NULL DEFAULT '0',
`Flags` int NOT NULL DEFAULT '0',
`MaxHeight` float NOT NULL DEFAULT '0',
`MinHeight` float NOT NULL DEFAULT '0',
`VignetteType` tinyint NOT NULL DEFAULT '0',
`RewardQuestID` int NOT NULL DEFAULT '0',
`UiWidgetSetID` int NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`VerifiedBuild`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
--
-- Table structure for table `vignette_locale`
--
DROP TABLE IF EXISTS `vignette_locale`;
CREATE TABLE `vignette_locale` (
`ID` int unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`Name_lang` text,
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`locale`,`VerifiedBuild`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci
/*!50500 PARTITION BY LIST COLUMNS(locale)
(PARTITION deDE VALUES IN ('deDE') ENGINE = InnoDB,
PARTITION esES VALUES IN ('esES') ENGINE = InnoDB,
PARTITION esMX VALUES IN ('esMX') ENGINE = InnoDB,
PARTITION frFR VALUES IN ('frFR') ENGINE = InnoDB,
PARTITION itIT VALUES IN ('itIT') ENGINE = InnoDB,
PARTITION koKR VALUES IN ('koKR') ENGINE = InnoDB,
PARTITION ptBR VALUES IN ('ptBR') ENGINE = InnoDB,
PARTITION ruRU VALUES IN ('ruRU') ENGINE = InnoDB,
PARTITION zhCN VALUES IN ('zhCN') ENGINE = InnoDB,
PARTITION zhTW VALUES IN ('zhTW') ENGINE = InnoDB) */;