Core/Objects: Implemented vignettes
Port From (https://github.com/TrinityCore/TrinityCore/commit/fccf6fb72b60b08dfbe6d5fb17fba55239944fca)
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@@ -120,4 +120,25 @@ namespace Game.DataStorage
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}
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public bool IsEjectable() { return HasFlag(VehicleSeatFlagsB.Ejectable); }
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}
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public sealed class VignetteRecord
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{
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public uint ID;
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public LocalizedString Name;
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public uint PlayerConditionID;
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public uint VisibleTrackingQuestID;
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public uint QuestFeedbackEffectID;
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public int Flags;
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public float MaxHeight;
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public float MinHeight;
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public sbyte VignetteType;
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public int RewardQuestID;
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public int UiWidgetSetID;
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public VignetteFlags GetFlags() { return (VignetteFlags)Flags; }
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public bool IsInfiniteAOI()
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{
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return GetFlags().HasFlag(VignetteFlags.InfiniteAOI | VignetteFlags.ZoneInfiniteAOI);
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}
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}
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}
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