Core/Objects: Implemented vignettes
Port From (https://github.com/TrinityCore/TrinityCore/commit/fccf6fb72b60b08dfbe6d5fb17fba55239944fca)
This commit is contained in:
@@ -928,6 +928,20 @@ namespace Game.Entities
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}
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}
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VignetteData vignette = victim.GetVignette();
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if (vignette != null)
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{
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foreach (Player tapper in tappers)
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{
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Quest reward = Global.ObjectMgr.GetQuestTemplate((uint)vignette.Data.RewardQuestID);
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if (reward != null)
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tapper.RewardQuest(reward, LootItemType.Item, 0, victim, false);
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if (vignette.Data.VisibleTrackingQuestID != 0)
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tapper.SetRewardedQuest(vignette.Data.VisibleTrackingQuestID);
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}
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}
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new KillRewarder(tappers.ToArray(), victim, false).Reward();
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}
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@@ -110,6 +110,7 @@ namespace Game.Entities
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public UnitTypeMask UnitTypeMask { get; set; }
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UnitState m_state;
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protected LiquidTypeRecord _lastLiquid;
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VignetteData m_vignette;
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protected DeathState m_deathState;
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public Vehicle m_vehicle { get; set; }
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public Vehicle VehicleKit { get; set; }
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@@ -684,6 +684,10 @@ namespace Game.Entities
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if (isInWater)
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RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags2.Swimming);
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// TODO: on heartbeat
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if (m_vignette != null)
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Vignettes.Update(m_vignette, this);
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return (relocated || turn);
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}
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@@ -538,6 +538,8 @@ namespace Game.Entities
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// This needs to be before RemoveFromWorld to make GetCaster() return a valid for aura removal
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InterruptNonMeleeSpells(true);
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SetVignette(0);
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if (IsInWorld)
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RemoveFromWorld();
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else
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@@ -939,6 +941,24 @@ namespace Game.Entities
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return collisionHeight1 == 0.0f ? MapConst.DefaultCollesionHeight : collisionHeight1;
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}
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public override VignetteData GetVignette() { return m_vignette; }
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public void SetVignette(uint vignetteId)
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{
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if (m_vignette != null)
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{
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if (m_vignette.Data.ID == vignetteId)
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return;
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Vignettes.Remove(m_vignette, this);
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m_vignette = null;
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}
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var vignette = CliDB.VignetteStorage.LookupByKey(vignetteId);
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if (vignette != null)
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m_vignette = Vignettes.Create(vignette, this);
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}
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public override string GetDebugInfo()
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{
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string str = $"{base.GetDebugInfo()}\nIsAIEnabled: {IsAIEnabled()} DeathState: {GetDeathState()} UnitMovementFlags: {GetUnitMovementFlags()} UnitMovementFlags2: {GetUnitMovementFlags2()} Class: {GetClass()}\n" +
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@@ -1574,6 +1594,9 @@ namespace Game.Entities
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SetEmoteState(Emote.OneshotNone);
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SetStandState(UnitStandStateType.Stand);
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if (m_vignette != null && !m_vignette.Data.GetFlags().HasFlag(VignetteFlags.PersistsThroughDeath))
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SetVignette(0);
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// players in instance don't have ZoneScript, but they have InstanceScript
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ZoneScript zoneScript = GetZoneScript() != null ? GetZoneScript() : GetInstanceScript();
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if (zoneScript != null)
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@@ -0,0 +1,147 @@
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// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
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// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
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using Framework.Constants;
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using Game.DataStorage;
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using Game.Maps;
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using Game.Networking.Packets;
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using System.Collections.Generic;
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namespace Game.Entities
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{
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static class Vignettes
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{
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public static void UpdatePosition(VignetteData vignette, WorldObject owner)
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{
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vignette.Position = owner.GetPosition();
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WmoLocation wmoLocation = owner.GetCurrentWmo();
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if (wmoLocation != null)
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{
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vignette.WMOGroupID = (uint)wmoLocation.GroupId;
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vignette.WMODoodadPlacementID = wmoLocation.UniqueId;
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}
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}
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public static void SendVignetteUpdate(VignetteData vignette, WorldObject owner)
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{
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if (!owner.IsInWorld)
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return;
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VignetteUpdate vignetteUpdate = new();
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vignette.FillPacket(vignetteUpdate.Updated);
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vignetteUpdate.Write();
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var sender = (Player receiver) =>
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{
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if (CanSee(receiver, vignette))
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receiver.SendPacket(vignetteUpdate);
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};
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MessageDistDeliverer notifier = new(owner, sender, owner.GetVisibilityRange());
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Cell.VisitWorldObjects(owner, notifier, owner.GetVisibilityRange());
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}
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public static void SendVignetteAdded(VignetteData vignette, WorldObject owner)
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{
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if (!owner.IsInWorld)
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return;
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VignetteUpdate vignetteUpdate = new();
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vignette.FillPacket(vignetteUpdate.Added);
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vignetteUpdate.Write();
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var sender = (Player receiver) =>
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{
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if (CanSee(receiver, vignette))
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receiver.SendPacket(vignetteUpdate);
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};
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MessageDistDeliverer notifier = new(owner, sender, owner.GetVisibilityRange());
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Cell.VisitWorldObjects(owner, notifier, owner.GetVisibilityRange());
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}
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public static VignetteData Create(VignetteRecord vignetteData, WorldObject owner)
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{
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VignetteData vignette = new();
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vignette.Guid = ObjectGuid.Create(HighGuid.Vignette, owner.GetMapId(), vignetteData.ID, owner.GetMap().GenerateLowGuid(HighGuid.Vignette));
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vignette.Object = owner.GetGUID();
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vignette.Position = owner.GetPosition();
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vignette.Data = vignetteData;
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vignette.ZoneID = owner.GetZoneId(); // not updateable
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UpdatePosition(vignette, owner);
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if (vignetteData.IsInfiniteAOI())
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owner.GetMap().AddInfiniteAOIVignette(vignette);
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else
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SendVignetteAdded(vignette, owner);
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return vignette;
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}
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public static void Update(VignetteData vignette, WorldObject owner)
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{
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UpdatePosition(vignette, owner);
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if (vignette.Data.IsInfiniteAOI())
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vignette.NeedUpdate = true;
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else
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SendVignetteUpdate(vignette, owner);
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}
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public static void Remove(VignetteData vignette, WorldObject owner)
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{
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if (vignette.Data.IsInfiniteAOI())
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owner.GetMap().RemoveInfiniteAOIVignette(vignette);
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else
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{
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VignetteUpdate vignetteUpdate = new();
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vignetteUpdate.Removed.Add(vignette.Guid);
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owner.SendMessageToSet(vignetteUpdate, true);
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}
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}
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public static bool CanSee(Player player, VignetteData vignette)
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{
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if (vignette.Data.GetFlags().HasFlag(VignetteFlags.ZoneInfiniteAOI))
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if (vignette.ZoneID != player.GetZoneId())
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return false;
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if (vignette.Data.VisibleTrackingQuestID != 0)
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if (player.IsQuestRewarded(vignette.Data.VisibleTrackingQuestID))
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return false;
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var playerCondition = CliDB.PlayerConditionStorage.LookupByKey(vignette.Data.PlayerConditionID);
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if (playerCondition != null && !ConditionManager.IsPlayerMeetingCondition(player, playerCondition))
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return false;
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return true;
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}
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}
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public class VignetteData
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{
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public ObjectGuid Guid;
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public ObjectGuid Object;
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public Position Position;
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public VignetteRecord Data;
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public uint ZoneID;
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public uint WMOGroupID;
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public uint WMODoodadPlacementID;
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public bool NeedUpdate;
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public void FillPacket(VignetteDataSet dataSet)
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{
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dataSet.IDs.Add(Guid);
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VignetteDataPkt data = new();
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data.ObjGUID = Object;
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data.Position = Position;
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data.VignetteID = (int)Data.ID;
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data.ZoneID = ZoneID;
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data.WMOGroupID = WMOGroupID;
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data.WMODoodadPlacementID = WMODoodadPlacementID;
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dataSet.Data.Add(data);
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}
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}
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}
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