Core/Objects: Implemented vignettes
Port From (https://github.com/TrinityCore/TrinityCore/commit/fccf6fb72b60b08dfbe6d5fb17fba55239944fca)
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@@ -684,6 +684,10 @@ namespace Game.Entities
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if (isInWater)
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RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags2.Swimming);
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// TODO: on heartbeat
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if (m_vignette != null)
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Vignettes.Update(m_vignette, this);
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return (relocated || turn);
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}
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