Core/Groups: do not allow lfg groups to change the loot mode
Port From (https://github.com/TrinityCore/TrinityCore/commit/0feebcdf5bafd57068d448d244e65e6cb95f6a6f)
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@@ -358,6 +358,9 @@ namespace Game
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if (!group.IsLeader(GetPlayer().GetGUID()))
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return;
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if (group.IsLFGGroup())
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return;
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switch (packet.LootMethod)
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{
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case LootMethod.FreeForAll:
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