Core/Group: Fix possible crash

Port From (https://github.com/TrinityCore/TrinityCore/commit/79e69f3634dfc9d7e0060ddc254f5c8d5383245b)
This commit is contained in:
hondacrx
2024-02-02 10:21:15 -05:00
parent 871928ebb7
commit 52cd092335
+1 -1
View File
@@ -285,7 +285,6 @@ namespace Game
if (oldRole == packet.Role)
return;
roleChangedInform.PartyIndex = (byte)group.GetGroupCategory();
roleChangedInform.From = GetPlayer().GetGUID();
roleChangedInform.ChangedUnit = packet.TargetGUID;
roleChangedInform.OldRole = oldRole;
@@ -293,6 +292,7 @@ namespace Game
if (group != null)
{
roleChangedInform.PartyIndex = (byte)group.GetGroupCategory();
group.BroadcastPacket(roleChangedInform, false);
group.SetLfgRoles(packet.TargetGUID, (LfgRoles)packet.Role);
}