Core/SAI: Remove SMART_ACTION_INSTALL_AI_TEMPLATE

Port From (https://github.com/TrinityCore/TrinityCore/commit/7d9088e9cf1104c5c21d350a9d7e93c1a8fe8ef5)
This commit is contained in:
hondacrx
2022-05-29 20:42:09 -04:00
parent c571578df1
commit 59cc33bcc6
3 changed files with 1 additions and 125 deletions
+1 -12
View File
@@ -131,17 +131,6 @@ namespace Framework.Constants
NosaveRespawn = 0x04,
}
public enum SmartAITemplate
{
Basic = 0, //nothing is preset
Caster = 1, //spellid, repeatMin, repeatMax, range, manaPCT +JOIN: target_param1 as castFlag
Turret = 2, //spellid, repeatMin, repeatMax +JOIN: target_param1 as castFlag
Passive = 3,
CagedGOPart = 4, //creatureID, give credit at point end?,
CagedNPCPart = 5, //gameObjectID, despawntime, run?, dist, TextGroupID
End = 6
}
[Flags]
public enum SmartCastFlags
{
@@ -312,7 +301,7 @@ namespace Framework.Constants
WpStop = 55, // Despawntime, Quest, Fail?
AddItem = 56, // Itemid, Count
RemoveItem = 57, // Itemid, Count
InstallAiTemplate = 58, // Aitemplateid
//Unused58 = 58, // do not reuse
SetRun = 59, // 0/1
SetDisableGravity = 60, // 0/1
SetSwim = 61, // 0/1
@@ -448,9 +448,6 @@ namespace Game.AI
if (Math.Abs(e.Target.o) > 2 * MathFunctions.PI)
Log.outError(LogFilter.Sql, $"SmartAIMgr: {e} has abs(`target.o` = {e.Target.o}) > 2*PI (orientation is expressed in radians)");
if (e.GetActionType() == SmartActions.InstallAiTemplate)
return true; // AI template has special handling
switch (e.GetTargetType())
{
case SmartTargets.CreatureDistance:
@@ -747,7 +744,6 @@ namespace Game.AI
SmartActions.WpStop => Marshal.SizeOf(typeof(SmartAction.WpStop)),
SmartActions.AddItem => Marshal.SizeOf(typeof(SmartAction.Item)),
SmartActions.RemoveItem => Marshal.SizeOf(typeof(SmartAction.Item)),
SmartActions.InstallAiTemplate => Marshal.SizeOf(typeof(SmartAction.InstallTtemplate)),
SmartActions.SetRun => Marshal.SizeOf(typeof(SmartAction.SetRun)),
SmartActions.SetDisableGravity => Marshal.SizeOf(typeof(SmartAction.SetDisableGravity)),
SmartActions.SetSwim => Marshal.SizeOf(typeof(SmartAction.SetSwim)),
@@ -1677,13 +1673,6 @@ namespace Game.AI
return false;
}
break;
case SmartActions.InstallAiTemplate:
if (e.Action.installTtemplate.id >= (uint)SmartAITemplate.End)
{
Log.outError(LogFilter.ScriptsAi, "SmartAIMgr: Creature {0} Event {1} Action {2} uses non-existent AI template id {3}, skipped.", e.EntryOrGuid, e.EventId, e.GetActionType(), e.Action.installTtemplate.id);
return false;
}
break;
case SmartActions.WpStop:
if (e.Action.wpStop.quest != 0 && !IsQuestValid(e, e.Action.wpStop.quest))
return false;
@@ -3040,9 +3029,6 @@ namespace Game.AI
[FieldOffset(4)]
public Item item;
[FieldOffset(4)]
public InstallTtemplate installTtemplate;
[FieldOffset(4)]
public SetRun setRun;
@@ -3471,15 +3457,6 @@ namespace Game.AI
public uint entry;
public uint count;
}
public struct InstallTtemplate
{
public uint id;
public uint param1;
public uint param2;
public uint param3;
public uint param4;
public uint param5;
}
public struct SetRun
{
public uint run;
@@ -71,8 +71,6 @@ namespace Game.AI
Dictionary<uint, ObjectGuidList> _storedTargets = new();
SmartAITemplate _template;
public SmartScript()
{
_go = null;
@@ -85,7 +83,6 @@ namespace Game.AI
_textGUID = ObjectGuid.Empty;
_useTextTimer = false;
_talkerEntry = 0;
_template = SmartAITemplate.Basic;
_meOrigGUID = ObjectGuid.Empty;
_goOrigGUID = ObjectGuid.Empty;
LastInvoker = ObjectGuid.Empty;
@@ -1262,11 +1259,6 @@ namespace Game.AI
}
break;
}
case SmartActions.InstallAiTemplate:
{
InstallTemplate(e);
break;
}
case SmartActions.AddItem:
{
foreach (var target in targets)
@@ -2573,88 +2565,6 @@ namespace Game.AI
RecalcTimer(e, Math.Min(min, 5000), Math.Min(min, 5000));
}
void InstallTemplate(SmartScriptHolder e)
{
if (GetBaseObject() == null)
return;
if (_template != SmartAITemplate.Basic)
{
Log.outError(LogFilter.Sql, "SmartScript.InstallTemplate: Entry {0} SourceType {1} AI Template can not be set more then once, skipped.", e.EntryOrGuid, e.GetScriptType());
return;
}
_template = (SmartAITemplate)e.Action.installTtemplate.id;
switch ((SmartAITemplate)e.Action.installTtemplate.id)
{
case SmartAITemplate.Caster:
{
AddEvent(SmartEvents.UpdateIc, 0, 0, 0, e.Action.installTtemplate.param2, e.Action.installTtemplate.param3, 0, SmartActions.Cast, e.Action.installTtemplate.param1, e.Target.raw.param1, 0, 0, 0, 0, SmartTargets.Victim, 0, 0, 0, 0, 1);
AddEvent(SmartEvents.Range, 0, e.Action.installTtemplate.param4, 300, 0, 0, 0, SmartActions.AllowCombatMovement, 1, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0, 1);
AddEvent(SmartEvents.Range, 0, 0, e.Action.installTtemplate.param4 > 10 ? e.Action.installTtemplate.param4 - 10 : 0, 0, 0, 0, SmartActions.AllowCombatMovement, 0, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0, 1);
AddEvent(SmartEvents.ManaPct, 0, e.Action.installTtemplate.param5 - 15 > 100 ? 100 : e.Action.installTtemplate.param5 + 15, 100, 1000, 1000, 0, SmartActions.SetEventPhase, 1, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0, 0);
AddEvent(SmartEvents.ManaPct, 0, 0, e.Action.installTtemplate.param5, 1000, 1000, 0, SmartActions.SetEventPhase, 0, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0, 0);
AddEvent(SmartEvents.ManaPct, 0, 0, e.Action.installTtemplate.param5, 1000, 1000, 0, SmartActions.AllowCombatMovement, 1, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0, 0);
break;
}
case SmartAITemplate.Turret:
{
AddEvent(SmartEvents.UpdateIc, 0, 0, 0, e.Action.installTtemplate.param2, e.Action.installTtemplate.param3, 0, SmartActions.Cast, e.Action.installTtemplate.param1, e.Target.raw.param1, 0, 0, 0, 0, SmartTargets.Victim, 0, 0, 0, 0, 0);
AddEvent(SmartEvents.JustCreated, 0, 0, 0, 0, 0, 0, SmartActions.AllowCombatMovement, 0, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0, 0);
break;
}
case SmartAITemplate.CagedNPCPart:
{
if (_me == null)
return;
//store cage as id1
AddEvent(SmartEvents.DataSet, 0, 0, 0, 0, 0, 0, SmartActions.StoreTargetList, 1, 0, 0, 0, 0, 0, SmartTargets.ClosestGameobject, e.Action.installTtemplate.param1, 10, 0, 0, 0);
//reset(close) cage on hostage(me) respawn
AddEvent(SmartEvents.Update, SmartEventFlags.NotRepeatable, 0, 0, 0, 0, 0, SmartActions.ResetGobject, 0, 0, 0, 0, 0, 0, SmartTargets.GameobjectDistance, e.Action.installTtemplate.param1, 5, 0, 0, 0);
AddEvent(SmartEvents.DataSet, 0, 0, 0, 0, 0, 0, SmartActions.SetRun, e.Action.installTtemplate.param3, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0, 0);
AddEvent(SmartEvents.DataSet, 0, 0, 0, 0, 0, 0, SmartActions.SetEventPhase, 1, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0, 0);
AddEvent(SmartEvents.Update, SmartEventFlags.NotRepeatable, 1000, 1000, 0, 0, 0, SmartActions.MoveOffset, 0, 0, 0, 0, 0, 0, SmartTargets.Self, 0, e.Action.installTtemplate.param4, 0, 0, 1);
//phase 1: give quest credit on movepoint reached
AddEvent(SmartEvents.Movementinform, 0, (uint)MovementGeneratorType.Point, EventId.SmartRandomPoint, 0, 0, 0, SmartActions.SetData, 0, 0, 0, 0, 0, 0, SmartTargets.Stored, 1, 0, 0, 0, 1);
//phase 1: despawn after time on movepoint reached
AddEvent(SmartEvents.Movementinform, 0, (uint)MovementGeneratorType.Point, EventId.SmartRandomPoint, 0, 0, 0, SmartActions.ForceDespawn, e.Action.installTtemplate.param2, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0, 1);
if (Global.CreatureTextMgr.TextExist(_me.GetEntry(), (byte)e.Action.installTtemplate.param5))
AddEvent(SmartEvents.Movementinform, 0, (uint)MovementGeneratorType.Point, EventId.SmartRandomPoint, 0, 0, 0, SmartActions.Talk, e.Action.installTtemplate.param5, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0, 1);
break;
}
case SmartAITemplate.CagedGOPart:
{
if (_go == null)
return;
//store hostage as id1
AddEvent(SmartEvents.GoLootStateChanged, 0, 2, 0, 0, 0, 0, SmartActions.StoreTargetList, 1, 0, 0, 0, 0, 0, SmartTargets.ClosestCreature, e.Action.installTtemplate.param1, 10, 0, 0, 0);
//store invoker as id2
AddEvent(SmartEvents.GoLootStateChanged, 0, 2, 0, 0, 0, 0, SmartActions.StoreTargetList, 2, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0, 0);
//signal hostage
AddEvent(SmartEvents.GoLootStateChanged, 0, 2, 0, 0, 0, 0, SmartActions.SetData, 0, 0, 0, 0, 0, 0, SmartTargets.Stored, 1, 0, 0, 0, 0);
//when hostage raeched end point, give credit to invoker
if (e.Action.installTtemplate.param2 != 0)
AddEvent(SmartEvents.DataSet, 0, 0, 0, 0, 0, 0, SmartActions.CallKilledmonster, e.Action.installTtemplate.param1, 0, 0, 0, 0, 0, SmartTargets.Stored, 2, 0, 0, 0, 0);
else
AddEvent(SmartEvents.GoLootStateChanged, 0, 2, 0, 0, 0, 0, SmartActions.CallKilledmonster, e.Action.installTtemplate.param1, 0, 0, 0, 0, 0, SmartTargets.Stored, 2, 0, 0, 0, 0);
break;
}
default:
return;
}
}
void AddEvent(SmartEvents e, SmartEventFlags event_flags, uint event_param1, uint event_param2, uint event_param3, uint event_param4, uint event_param5,
SmartActions action, uint action_param1, uint action_param2, uint action_param3, uint action_param4, uint action_param5, uint action_param6,
SmartTargets t, uint target_param1, uint target_param2, uint target_param3, uint target_param4, uint phaseMask)
{
_installEvents.Add(CreateSmartEvent(e, event_flags, event_param1, event_param2, event_param3, event_param4, event_param5, action, action_param1, action_param2, action_param3, action_param4, action_param5, action_param6, t, target_param1, target_param2, target_param3, target_param4, phaseMask));
}
SmartScriptHolder CreateSmartEvent(SmartEvents e, SmartEventFlags event_flags, uint event_param1, uint event_param2, uint event_param3, uint event_param4, uint event_param5,
SmartActions action, uint action_param1, uint action_param2, uint action_param3, uint action_param4, uint action_param5, uint action_param6,
SmartTargets t, uint target_param1, uint target_param2, uint target_param3, uint target_param4, uint phaseMask)