Fixes creatures moving to different cells/grids, Some work on fixing pets.
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@@ -208,8 +208,6 @@ namespace Game.Movement
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return _abstractFollower.GetTarget();
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}
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public override MovementGeneratorType GetMovementGeneratorType() { return MovementGeneratorType.Follow; }
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public override void UnitSpeedChanged() { _lastTargetPosition = null; }
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