Core/Units: Send PlayHoverAnim state in CreateObject if enabled by Unit::SetPlayHoverAnim

Port From (https://github.com/TrinityCore/TrinityCore/commit/7e779a6f5955de96dc1baa2f48b1bb15ad9bc343)
This commit is contained in:
hondacrx
2021-12-07 14:26:39 -05:00
parent 05c2532986
commit 6976fd649d
3 changed files with 10 additions and 1 deletions
+2
View File
@@ -128,6 +128,8 @@ namespace Game.Entities
bool m_duringRemoveFromWorld; // lock made to not add stuff after begining removing from world
bool _instantCast;
bool _playHoverAnim;
ushort _aiAnimKitId;
ushort _movementAnimKitId;
ushort _meleeAnimKitId;