Fixes build. Scripts are still being updated.

This commit is contained in:
hondacrx
2024-01-24 12:02:23 -05:00
parent 1c6563718e
commit 6f4b7ddd9d
51 changed files with 268 additions and 268 deletions
@@ -86,7 +86,7 @@ namespace Scripts.EasternKingdoms.Deadmines
return;
GameObject pIronCladDoor = instance.GetGameObject(IronCladDoorGUID);
if (!pIronCladDoor)
if (pIronCladDoor == null)
return;
switch (State)
@@ -127,7 +127,7 @@ namespace Scripts.EasternKingdoms.Deadmines
void SummonCreatures()
{
GameObject pIronCladDoor = instance.GetGameObject(IronCladDoorGUID);
if (pIronCladDoor)
if (pIronCladDoor != null)
{
Creature DefiasPirate1 = pIronCladDoor.SummonCreature(657, pIronCladDoor.GetPositionX() - 2, pIronCladDoor.GetPositionY() - 7, pIronCladDoor.GetPositionZ(), 0, TempSummonType.CorpseTimedDespawn, TimeSpan.FromSeconds(3));
Creature DefiasPirate2 = pIronCladDoor.SummonCreature(657, pIronCladDoor.GetPositionX() + 3, pIronCladDoor.GetPositionY() - 6, pIronCladDoor.GetPositionZ(), 0, TempSummonType.CorpseTimedDespawn, TimeSpan.FromSeconds(3));
@@ -144,7 +144,7 @@ namespace Scripts.EasternKingdoms.Deadmines
Creature pDefiasPirate1 = instance.GetCreature(DefiasPirate1GUID);
Creature pDefiasPirate2 = instance.GetCreature(DefiasPirate2GUID);
if (!pDefiasPirate1 || !pDefiasPirate2)
if (pDefiasPirate1 == null || pDefiasPirate2 == null)
return;
MoveCreatureInside(pDefiasPirate1);
@@ -160,7 +160,7 @@ namespace Scripts.EasternKingdoms.Deadmines
void ShootCannon()
{
GameObject pDefiasCannon = instance.GetGameObject(DefiasCannonGUID);
if (pDefiasCannon)
if (pDefiasCannon != null)
{
pDefiasCannon.SetGoState(GameObjectState.Active);
pDefiasCannon.PlayDirectSound(SoundIds.Cannonfire);
@@ -170,7 +170,7 @@ namespace Scripts.EasternKingdoms.Deadmines
void BlastOutDoor()
{
GameObject pIronCladDoor = instance.GetGameObject(IronCladDoorGUID);
if (pIronCladDoor)
if (pIronCladDoor != null)
{
pIronCladDoor.SetGoState(GameObjectState.Destroyed);
pIronCladDoor.PlayDirectSound(SoundIds.Destroydoor);
@@ -180,7 +180,7 @@ namespace Scripts.EasternKingdoms.Deadmines
void LeverStucked()
{
GameObject pDoorLever = instance.GetGameObject(DoorLeverGUID);
if (pDoorLever)
if (pDoorLever != null)
pDoorLever.SetFlag(GameObjectFlags.InteractCond);
}
@@ -218,7 +218,7 @@ namespace Scripts.EasternKingdoms.Deadmines
if (data == (uint)EncounterState.Done)
{
GameObject go = instance.GetGameObject(FactoryDoorGUID);
if (go)
if (go != null)
go.SetGoState(GameObjectState.Active);
}
break;
@@ -143,7 +143,7 @@ namespace Scripts.EasternKingdoms.Deadmines
break;
GameObject go = ObjectAccessor.GetGameObject(me, instance.GetGuidData(DataTypes.SmiteChest));
if (go)
if (go != null)
{
me.GetMotionMaster().Clear();
me.GetMotionMaster().MovePoint(1, go.GetPositionX() - 1.5f, go.GetPositionY() + 1.4f, go.GetPositionZ());