Core/AdventureJournal: Check if player can access adventure journal with ChrClassUIDisplay.db2
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0246e5835ea184b22896e6b354fb28c28890810)
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@@ -96,6 +96,7 @@ namespace Game.DataStorage
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CharacterLoadoutStorage = ReadDB2<CharacterLoadoutRecord>("CharacterLoadout.db2", HotfixStatements.SEL_CHARACTER_LOADOUT);
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CharacterLoadoutItemStorage = ReadDB2<CharacterLoadoutItemRecord>("CharacterLoadoutItem.db2", HotfixStatements.SEL_CHARACTER_LOADOUT_ITEM);
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ChatChannelsStorage = ReadDB2<ChatChannelsRecord>("ChatChannels.db2", HotfixStatements.SEL_CHAT_CHANNELS, HotfixStatements.SEL_CHAT_CHANNELS_LOCALE);
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ChrClassUIDisplayStorage = ReadDB2<ChrClassUIDisplayRecord>("ChrClassUIDisplay.db2", HotfixStatements.SEL_CHR_CLASS_UI_DISPLAY);
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ChrClassesStorage = ReadDB2<ChrClassesRecord>("ChrClasses.db2", HotfixStatements.SEL_CHR_CLASSES, HotfixStatements.SEL_CHR_CLASSES_LOCALE);
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ChrClassesXPowerTypesStorage = ReadDB2<ChrClassesXPowerTypesRecord>("ChrClassesXPowerTypes.db2", HotfixStatements.SEL_CHR_CLASSES_X_POWER_TYPES);
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ChrCustomizationChoiceStorage= ReadDB2<ChrCustomizationChoiceRecord>("ChrCustomizationChoice.db2", HotfixStatements.SEL_CHR_CUSTOMIZATION_CHOICE, HotfixStatements.SEL_CHR_CUSTOMIZATION_CHOICE_LOCALE);
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@@ -455,6 +456,7 @@ namespace Game.DataStorage
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public static DB6Storage<CharacterLoadoutRecord> CharacterLoadoutStorage;
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public static DB6Storage<CharacterLoadoutItemRecord> CharacterLoadoutItemStorage;
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public static DB6Storage<ChatChannelsRecord> ChatChannelsStorage;
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public static DB6Storage<ChrClassUIDisplayRecord> ChrClassUIDisplayStorage;
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public static DB6Storage<ChrClassesRecord> ChrClassesStorage;
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public static DB6Storage<ChrClassesXPowerTypesRecord> ChrClassesXPowerTypesStorage;
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public static DB6Storage<ChrCustomizationChoiceRecord> ChrCustomizationChoiceStorage;
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